424 lines
12 KiB
C
424 lines
12 KiB
C
/*
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* IRC - Internet Relay Chat, ircd/engine_select.c
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* Copyright (C) 2001 Kevin L. Mitchell <klmitch@mit.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file
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* @brief BSD sockets select() event engine.
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* @version $Id: engine_select.c 1930 2010-01-03 21:50:50Z entrope $
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*/
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#include "config.h"
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/* On BSD, define FD_SETSIZE to what we want before including sys/types.h */
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__bsdi__)
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# if !defined(FD_SETSIZE)
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# define FD_SETSIZE ((MAXCONNECTIONS)+4)
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# endif
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#endif
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#include "ircd_events.h"
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#include "ircd.h"
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#include "ircd_log.h"
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#include "s_debug.h"
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/* #include <assert.h> -- Now using assert in ircd_log.h */
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#include <errno.h>
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#include <string.h> /* needed for bzero() on OS X */
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#if FD_SETSIZE < (MAXCONNECTIONS + 4)
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/*
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* Sanity check
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*
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* All operating systems work when MAXCONNECTIONS <= 252.
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* Most operating systems work when MAXCONNECTIONS <= 1020 and FD_SETSIZE is
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* updated correctly in the system headers (on BSD systems sys/types.h might
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* have abruptly redefined it so the check is still done), you might
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* already need to recompile your kernel.
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* For larger FD_SETSIZE your mileage may vary (kernel patches may be needed).
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*/
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# error FD_SETSIZE is too small or MAXCONNECTIONS too large.
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#endif
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#define SELECT_ERROR_THRESHOLD 20 /**< after 20 select errors, restart */
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#define ERROR_EXPIRE_TIME 3600 /**< expire errors after an hour */
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/** Array of active Socket structures, indexed by file descriptor. */
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static struct Socket* sockList[FD_SETSIZE];
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/** Maximum file descriptor currently used. */
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static int highest_fd;
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/** Global read event interest bitmap. */
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static fd_set global_read_set;
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/** Global write event interest bitmap. */
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static fd_set global_write_set;
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/** Number of recent errors from select(). */
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static int errors = 0;
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/** Periodic timer to forget errors. */
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static struct Timer clear_error;
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/** Decrement the error count (once per hour).
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* @param[in] ev Expired timer event (ignored).
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*/
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static void
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error_clear(struct Event* ev)
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{
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if (!--errors) /* remove timer when error count reaches 0 */
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timer_del(ev_timer(ev));
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}
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/** Initialize the select() engine.
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* @param[in] max_sockets Maximum number of file descriptors to support.
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* @return Non-zero on success, or zero on failure.
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*/
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static int
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engine_init(int max_sockets)
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{
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int i;
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if (max_sockets > FD_SETSIZE) { /* too many sockets */
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log_write(LS_SYSTEM, L_WARNING, 0,
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"select() engine cannot handle %d sockets (> %d)",
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max_sockets, FD_SETSIZE);
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return 0;
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}
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FD_ZERO(&global_read_set); /* zero the global fd sets */
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FD_ZERO(&global_write_set);
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for (i = 0; i < FD_SETSIZE; i++) /* zero the sockList */
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sockList[i] = 0;
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highest_fd = -1; /* No fds in set */
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return 1; /* initialization successful */
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}
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/** Figure out what events go with a given state.
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* @param[in] state %Socket state to consider.
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* @param[in] events User-specified preferred event set.
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* @return Actual set of preferred events.
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*/
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static unsigned int
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state_to_events(enum SocketState state, unsigned int events)
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{
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switch (state) {
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case SS_CONNECTING: /* connecting socket */
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return SOCK_EVENT_WRITABLE;
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break;
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case SS_LISTENING: /* listening socket */
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case SS_NOTSOCK: /* our signal socket */
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return SOCK_EVENT_READABLE;
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break;
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case SS_CONNECTED: case SS_DATAGRAM: case SS_CONNECTDG:
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return events; /* ordinary socket */
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break;
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}
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/*NOTREACHED*/
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return 0;
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}
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/** Set interest events in #global_read_set and #global_write_set as appropriate.
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* @param[in] fd File descriptor to operate on.
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* @param[in] clear Set of interest events to clear from socket.
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* @param[in] set Set of interest events to set on socket.
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*/
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static void
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set_or_clear(int fd, unsigned int clear, unsigned int set)
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{
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if ((clear ^ set) & SOCK_EVENT_READABLE) { /* readable has changed */
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if (set & SOCK_EVENT_READABLE) /* it's set */
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FD_SET(fd, &global_read_set);
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else /* clear it */
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FD_CLR(fd, &global_read_set);
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}
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if ((clear ^ set) & SOCK_EVENT_WRITABLE) { /* writable has changed */
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if (set & SOCK_EVENT_WRITABLE) /* it's set */
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FD_SET(fd, &global_write_set);
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else /* clear it */
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FD_CLR(fd, &global_write_set);
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}
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}
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/** Add a socket to the event engine.
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* @param[in] sock Socket to add to engine.
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* @return Non-zero on success, or zero on error.
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*/
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static int
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engine_add(struct Socket* sock)
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{
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assert(0 != sock);
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assert(0 == sockList[s_fd(sock)]);
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/* bounds-check... */
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if (s_fd(sock) >= FD_SETSIZE) {
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log_write(LS_SYSTEM, L_ERROR, 0,
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"Attempt to add socket %d (> %d) to event engine", s_fd(sock),
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FD_SETSIZE);
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return 0;
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}
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sockList[s_fd(sock)] = sock; /* add to list */
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if (s_fd(sock) >= highest_fd) /* update highest_fd */
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highest_fd = s_fd(sock);
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Debug((DEBUG_ENGINE, "select: Adding socket %d to engine [%p], state %s",
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s_fd(sock), sock, state_to_name(s_state(sock))));
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/* set the fd set bits */
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set_or_clear(s_fd(sock), 0, state_to_events(s_state(sock), s_events(sock)));
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return 1; /* success */
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}
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/** Handle state transition for a socket.
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* @param[in] sock Socket changing state.
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* @param[in] new_state New state for socket.
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*/
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static void
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engine_state(struct Socket* sock, enum SocketState new_state)
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{
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assert(0 != sock);
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assert(sock == sockList[s_fd(sock)]);
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Debug((DEBUG_ENGINE, "select: Changing state for socket %p to %s", sock,
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state_to_name(new_state)));
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/* set the correct events */
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set_or_clear(s_fd(sock),
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state_to_events(s_state(sock), s_events(sock)), /* old state */
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state_to_events(new_state, s_events(sock))); /* new state */
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}
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/** Handle change to preferred socket events.
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* @param[in] sock Socket getting new interest list.
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* @param[in] new_events New set of interesting events for socket.
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*/
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static void
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engine_events(struct Socket* sock, unsigned int new_events)
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{
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assert(0 != sock);
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assert(sock == sockList[s_fd(sock)]);
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Debug((DEBUG_ENGINE, "select: Changing event mask for socket %p to [%s]",
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sock, sock_flags(new_events)));
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/* set the correct events */
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set_or_clear(s_fd(sock),
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state_to_events(s_state(sock), s_events(sock)), /* old events */
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state_to_events(s_state(sock), new_events)); /* new events */
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}
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/** Remove a socket from the event engine.
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* @param[in] sock Socket being destroyed.
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*/
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static void
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engine_delete(struct Socket* sock)
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{
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assert(0 != sock);
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assert(sock == sockList[s_fd(sock)]);
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Debug((DEBUG_ENGINE, "select: Deleting socket %d [%p], state %s", s_fd(sock),
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sock, state_to_name(s_state(sock))));
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FD_CLR(s_fd(sock), &global_read_set); /* clear event set bits */
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FD_CLR(s_fd(sock), &global_write_set);
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sockList[s_fd(sock)] = 0; /* zero the socket list entry */
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while (highest_fd > -1 && sockList[highest_fd] == 0) /* update highest_fd */
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highest_fd--;
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}
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/** Run engine event loop.
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* @param[in] gen Lists of generators of various types.
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*/
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static void
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engine_loop(struct Generators* gen)
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{
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struct timeval wait;
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fd_set read_set;
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fd_set write_set;
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int nfds;
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int i;
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int errcode;
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socklen_t codesize;
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struct Socket *sock;
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while (running) {
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read_set = global_read_set; /* all hail structure copy!! */
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write_set = global_write_set;
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/* set up the sleep time */
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wait.tv_sec = timer_next(gen) ? (timer_next(gen) - CurrentTime) : -1;
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wait.tv_usec = 0;
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Debug((DEBUG_INFO, "select: delay: %Tu (%Tu) %Tu", timer_next(gen),
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CurrentTime, wait.tv_sec));
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/* check for active files */
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nfds = select(highest_fd + 1, &read_set, &write_set, 0,
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wait.tv_sec < 0 ? 0 : &wait);
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CurrentTime = time(0); /* set current time... */
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if (nfds < 0) {
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if (errno != EINTR) { /* ignore select interrupts */
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/* Log the select error */
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log_write(LS_SOCKET, L_ERROR, 0, "select() error: %m");
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if (!errors++)
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timer_add(timer_init(&clear_error), error_clear, 0, TT_PERIODIC,
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ERROR_EXPIRE_TIME);
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else if (errors > SELECT_ERROR_THRESHOLD) /* too many errors... */
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server_restart("too many select errors");
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}
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/* old code did a sleep(1) here; with usage these days,
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* that may be too expensive
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*/
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continue;
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}
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for (i = 0; nfds && i <= highest_fd; i++) {
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if (!(sock = sockList[i])) /* skip empty socket elements */
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continue;
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assert(s_fd(sock) == i);
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gen_ref_inc(sock); /* can't have it going away on us */
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Debug((DEBUG_ENGINE, "select: Checking socket %p (fd %d) state %s, "
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"events %s", sock, i, state_to_name(s_state(sock)),
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sock_flags(s_events(sock))));
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if (s_state(sock) != SS_NOTSOCK) {
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errcode = 0; /* check for errors on socket */
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codesize = sizeof(errcode);
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if (getsockopt(i, SOL_SOCKET, SO_ERROR, &errcode, &codesize) < 0)
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errcode = errno; /* work around Solaris implementation */
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if (errcode) { /* an error occurred; generate an event */
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Debug((DEBUG_ENGINE, "select: Error %d on fd %d, socket %p", errcode,
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i, sock));
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event_generate(ET_ERROR, sock, errcode);
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gen_ref_dec(sock); /* careful not to leak reference counts */
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continue;
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}
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}
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switch (s_state(sock)) {
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case SS_CONNECTING:
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if (FD_ISSET(i, &write_set)) { /* connection completed */
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Debug((DEBUG_ENGINE, "select: Connection completed"));
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event_generate(ET_CONNECT, sock, 0);
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nfds--;
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continue;
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}
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break;
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case SS_LISTENING:
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if (FD_ISSET(i, &read_set)) { /* connection to be accepted */
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Debug((DEBUG_ENGINE, "select: Ready for accept"));
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event_generate(ET_ACCEPT, sock, 0);
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nfds--;
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}
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break;
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case SS_NOTSOCK:
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if (FD_ISSET(i, &read_set)) { /* data on socket */
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/* can't peek; it's not a socket */
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Debug((DEBUG_ENGINE, "select: non-socket readable"));
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event_generate(ET_READ, sock, 0);
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nfds--;
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}
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break;
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case SS_CONNECTED:
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if (FD_ISSET(i, &read_set)) { /* data to be read from socket */
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char c;
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switch (recv(i, &c, 1, MSG_PEEK)) { /* check for EOF */
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case -1: /* error occurred?!? */
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if (errno == EAGAIN) {
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Debug((DEBUG_ENGINE, "select: Resource temporarily "
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"unavailable?"));
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continue;
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}
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Debug((DEBUG_ENGINE, "select: Uncaught error!"));
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event_generate(ET_ERROR, sock, errno);
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break;
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case 0: /* EOF from client */
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Debug((DEBUG_ENGINE, "select: EOF from client"));
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event_generate(ET_EOF, sock, 0);
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break;
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default: /* some data can be read */
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Debug((DEBUG_ENGINE, "select: Data to be read"));
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event_generate(ET_READ, sock, 0);
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break;
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}
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}
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if (FD_ISSET(i, &write_set)) { /* data can be written to socket */
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Debug((DEBUG_ENGINE, "select: Data can be written"));
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event_generate(ET_WRITE, sock, 0);
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}
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if (FD_ISSET(i, &read_set) || FD_ISSET(i, &write_set))
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nfds--;
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break;
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case SS_DATAGRAM: case SS_CONNECTDG:
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if (FD_ISSET(i, &read_set)) { /* data to be read from socket */
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Debug((DEBUG_ENGINE, "select: Datagram to be read"));
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event_generate(ET_READ, sock, 0);
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}
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if (FD_ISSET(i, &write_set)) { /* data can be written to socket */
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Debug((DEBUG_ENGINE, "select: Datagram can be written"));
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event_generate(ET_WRITE, sock, 0);
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}
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if (FD_ISSET(i, &read_set) || FD_ISSET(i, &write_set))
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nfds--;
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break;
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}
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gen_ref_dec(sock); /* we're done with it */
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}
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timer_run(); /* execute any pending timers */
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}
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}
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/** Descriptor for select() event engine. */
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struct Engine engine_select = {
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"select()", /* Engine name */
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engine_init, /* Engine initialization function */
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0, /* Engine signal registration function (none) */
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engine_add, /* Engine socket registration function */
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engine_state, /* Engine socket state change function */
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engine_events, /* Engine socket events mask function */
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engine_delete, /* Engine socket deletion function */
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engine_loop /* Core engine event loop */
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};
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