ircu2/ircd/list.c

562 lines
16 KiB
C

/*
* IRC - Internet Relay Chat, ircd/list.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Finland
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file
* @brief Singly and doubly linked list manipulation implementation.
* @version $Id: list.c 1932 2010-01-04 00:37:28Z entrope $
*/
#include "config.h"
#include "list.h"
#include "client.h"
#include "ircd.h"
#include "ircd_alloc.h"
#include "ircd_events.h"
#include "ircd_log.h"
#include "ircd_reply.h"
#include "ircd_string.h"
#include "listener.h"
#include "match.h"
#include "numeric.h"
#include "res.h"
#include "s_auth.h"
#include "s_bsd.h"
#include "s_conf.h"
#include "s_debug.h"
#include "s_misc.h"
#include "s_user.h"
#include "send.h"
#include "struct.h"
#include "whowas.h"
/* #include <assert.h> -- Now using assert in ircd_log.h */
#include <stddef.h> /* offsetof */
#include <unistd.h> /* close */
#include <string.h>
/** Stores linked list statistics for various types of lists. */
static struct liststats {
size_t alloc; /**< Number of structures ever allocated. */
size_t inuse; /**< Number of structures currently in use. */
size_t mem; /**< Memory used by in-use structures. */
} clients, connections, servs, links;
/** Linked list of currently unused Client structures. */
static struct Client* clientFreeList;
/** Linked list of currently unused Connection structures. */
static struct Connection* connectionFreeList;
/** Linked list of currently unused SLink structures. */
static struct SLink* slinkFreeList;
/** Initialize the list manipulation support system.
* Pre-allocate MAXCONNECTIONS Client and Connection structures.
*/
void init_list(void)
{
struct Client* cptr;
struct Connection* con;
int i;
/*
* pre-allocate MAXCONNECTIONS clients and connections
*/
for (i = 0; i < MAXCONNECTIONS; ++i) {
cptr = (struct Client*) MyMalloc(sizeof(struct Client));
cli_next(cptr) = clientFreeList;
clientFreeList = cptr;
clients.alloc++;
con = (struct Connection*) MyMalloc(sizeof(struct Connection));
con_next(con) = connectionFreeList;
connectionFreeList = con;
connections.alloc++;
}
}
/** Allocate a new Client structure.
* If #clientFreeList != NULL, use the head of that list.
* Otherwise, allocate a new structure.
* @return Newly allocated Client.
*/
static struct Client* alloc_client(void)
{
struct Client* cptr = clientFreeList;
if (!cptr) {
cptr = (struct Client*) MyMalloc(sizeof(struct Client));
clients.alloc++;
} else
clientFreeList = cli_next(cptr);
clients.inuse++;
memset(cptr, 0, sizeof(struct Client));
return cptr;
}
/** Release a Client structure by prepending it to #clientFreeList.
* @param[in] cptr Client that is no longer being used.
*/
static void dealloc_client(struct Client* cptr)
{
assert(cli_verify(cptr));
assert(0 == cli_connect(cptr));
--clients.inuse;
cli_next(cptr) = clientFreeList;
clientFreeList = cptr;
cli_magic(cptr) = 0;
}
/** Allocate a new Connection structure.
* If #connectionFreeList != NULL, use the head of that list.
* Otherwise, allocate a new structure.
* @return Newly allocated Connection.
*/
static struct Connection* alloc_connection(void)
{
struct Connection* con = connectionFreeList;
if (!con) {
con = (struct Connection*) MyMalloc(sizeof(struct Connection));
connections.alloc++;
} else
connectionFreeList = con_next(con);
connections.inuse++;
memset(con, 0, sizeof(struct Connection));
timer_init(&(con_proc(con)));
return con;
}
/** Release a Connection and all memory associated with it.
* The connection's DNS reply field is freed, its file descriptor is
* closed, its msgq and sendq are cleared, and its associated Listener
* is dereferenced. Then it is prepended to #connectionFreeList.
* @param[in] con Connection to free.
*/
static void dealloc_connection(struct Connection* con)
{
assert(con_verify(con));
assert(!t_active(&(con_proc(con))));
assert(!t_onqueue(&(con_proc(con))));
Debug((DEBUG_LIST, "Deallocating connection %p", con));
if (-1 < con_fd(con))
close(con_fd(con));
MsgQClear(&(con_sendQ(con)));
client_drop_sendq(con);
DBufClear(&(con_recvQ(con)));
if (con_listener(con))
release_listener(con_listener(con));
--connections.inuse;
con_next(con) = connectionFreeList;
connectionFreeList = con;
con_magic(con) = 0;
}
/** Allocate a new client and initialize it.
* If \a from == NULL, initialize the fields for a local client,
* including allocating a Connection for him; otherwise initialize the
* fields for a remote client..
* @param[in] from Server connection that introduced the client (or
* NULL).
* @param[in] status Initial Client::cli_status value.
* @return Newly allocated and initialized Client.
*/
struct Client* make_client(struct Client *from, int status)
{
struct Client* cptr = 0;
assert(!from || cli_verify(from));
cptr = alloc_client();
assert(0 != cptr);
assert(!cli_magic(cptr));
assert(0 == from || 0 != cli_connect(from));
if (!from) { /* local client, allocate a struct Connection */
struct Connection *con = alloc_connection();
assert(0 != con);
assert(!con_magic(con));
con_magic(con) = CONNECTION_MAGIC;
con_fd(con) = -1; /* initialize struct Connection */
con_freeflag(con) = 0;
con_nextnick(con) = CurrentTime - NICK_DELAY;
con_nexttarget(con) = CurrentTime - (TARGET_DELAY * (STARTTARGETS - 1));
con_handler(con) = UNREGISTERED_HANDLER;
con_client(con) = cptr;
cli_connect(cptr) = con; /* set the connection and other fields */
cli_since(cptr) = cli_lasttime(cptr) = cli_firsttime(cptr) = CurrentTime;
cli_lastnick(cptr) = TStime();
} else
cli_connect(cptr) = cli_connect(from); /* use 'from's connection */
assert(con_verify(cli_connect(cptr)));
cli_magic(cptr) = CLIENT_MAGIC;
cli_status(cptr) = status;
cli_hnext(cptr) = cptr;
strcpy(cli_username(cptr), "unknown");
return cptr;
}
/** Release a Connection.
* @param[in] con Connection to free.
*/
void free_connection(struct Connection* con)
{
if (!con)
return;
assert(con_verify(con));
assert(0 == con_client(con));
dealloc_connection(con); /* deallocate the connection */
}
/** Release a Client.
* In addition to the cleanup done by dealloc_client(), this will free
* any pending auth request, free the connection for local clients,
* and delete the processing timer for the client.
* @param[in] cptr Client to free.
*/
void free_client(struct Client* cptr)
{
if (!cptr)
return;
/*
* forget to remove the client from the hash table?
*/
assert(cli_verify(cptr));
assert(cli_hnext(cptr) == cptr);
/* or from linked list? */
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
Debug((DEBUG_LIST, "Freeing client %s [%p], connection %p", cli_name(cptr),
cptr, cli_connect(cptr)));
if (cli_auth(cptr))
destroy_auth_request(cli_auth(cptr));
/* Make sure we didn't magically get re-added to the list */
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
if (cli_connect(cptr))
MyFree(cli_loc(cptr));
/* Loop through local clients and clear cli_saslagent if it's cptr. */
if (cli_saslagentref(cptr) > 0) {
struct Client *acptr;
int fd = 0;
for (fd = HighestFd; fd >= 0; --fd) {
if ((acptr = LocalClientArray[fd])) {
if (cli_saslagent(acptr) == cptr) {
cli_saslagent(acptr) = NULL;
}
}
}
cli_saslagentref(cptr) = 0;
}
if (cli_from(cptr) == cptr) { /* in other words, we're local */
cli_from(cptr) = 0;
/* timer must be marked as not active */
if (!cli_freeflag(cptr) && !t_active(&(cli_proc(cptr))))
dealloc_connection(cli_connect(cptr)); /* connection not open anymore */
else {
if (-1 < cli_fd(cptr) && cli_freeflag(cptr) & FREEFLAG_SOCKET)
socket_del(&(cli_socket(cptr))); /* queue a socket delete */
if (cli_freeflag(cptr) & FREEFLAG_TIMER)
timer_del(&(cli_proc(cptr))); /* queue a timer delete */
}
}
cli_connect(cptr) = 0;
dealloc_client(cptr); /* actually destroy the client */
}
/** Allocate a new Server object for a client.
* If Client::cli_serv == NULL, allocate a Server structure for it and
* initialize it.
* @param[in] cptr %Client to make into a server.
* @return The value of cli_serv(\a cptr).
*/
struct Server *make_server(struct Client *cptr)
{
struct Server *serv = cli_serv(cptr);
assert(cli_verify(cptr));
if (!serv)
{
serv = (struct Server*) MyMalloc(sizeof(struct Server));
assert(0 != serv);
memset(serv, 0, sizeof(struct Server)); /* All variables are 0 by default */
servs.inuse++;
servs.alloc++;
cli_serv(cptr) = serv;
cli_serv(cptr)->lag = 60000;
*serv->by = '\0';
DupString(serv->last_error_msg, "<>"); /* String must be non-empty */
}
return cli_serv(cptr);
}
/** Remove \a cptr from lists that it is a member of.
* Specifically, this delinks \a cptr from #GlobalClientList, updates
* the whowas history list, frees its Client::cli_user and
* Client::cli_serv fields, and finally calls free_client() on it.
* @param[in] cptr Client to remove from lists and free.
*/
void remove_client_from_list(struct Client *cptr)
{
assert(cli_verify(cptr));
assert(con_verify(cli_connect(cptr)));
assert(!cli_prev(cptr) || cli_verify(cli_prev(cptr)));
assert(!cli_next(cptr) || cli_verify(cli_next(cptr)));
assert(!IsMe(cptr));
/* Only try remove cptr from the list if it IS in the list.
* cli_next(cptr) cannot be NULL here, as &me is always the end
* the list, and we never remove &me. -GW
*/
if(cli_next(cptr))
{
if (cli_prev(cptr))
cli_next(cli_prev(cptr)) = cli_next(cptr);
else {
GlobalClientList = cli_next(cptr);
cli_prev(GlobalClientList) = 0;
}
cli_prev(cli_next(cptr)) = cli_prev(cptr);
}
cli_next(cptr) = cli_prev(cptr) = 0;
if (IsUser(cptr) && cli_user(cptr)) {
add_history(cptr, 0);
off_history(cptr);
}
if (cli_user(cptr)) {
free_user(cli_user(cptr));
cli_user(cptr) = 0;
}
if (cli_serv(cptr)) {
if (cli_serv(cptr)->user) {
free_user(cli_serv(cptr)->user);
cli_serv(cptr)->user = 0;
}
if (cli_serv(cptr)->client_list)
MyFree(cli_serv(cptr)->client_list);
MyFree(cli_serv(cptr)->last_error_msg);
MyFree(cli_serv(cptr));
--servs.inuse;
--servs.alloc;
}
free_client(cptr);
}
/** Link \a cptr into #GlobalClientList.
* @param[in] cptr Client to link into the global list.
*/
void add_client_to_list(struct Client *cptr)
{
assert(cli_verify(cptr));
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
/*
* Since we always insert new clients to the top of the list,
* this should mean the "me" is the bottom most item in the list.
* XXX - don't always count on the above, things change
*/
cli_prev(cptr) = 0;
cli_next(cptr) = GlobalClientList;
GlobalClientList = cptr;
if (cli_next(cptr))
cli_prev(cli_next(cptr)) = cptr;
}
#if 0
/** Perform a very CPU-intensive verification of %GlobalClientList.
* This checks the Client::cli_magic and Client::cli_prev field for
* each element in the list, and also checks that there are no loops.
* Any detected error will lead to an assertion failure.
*/
void verify_client_list(void)
{
struct Client *client, *prev = 0;
unsigned int visited = 0;
for (client = GlobalClientList; client; client = cli_next(client), ++visited) {
/* Verify that this is a valid client, not a free'd one */
assert(cli_verify(client));
/* Verify that the list hasn't suddenly jumped around */
assert(cli_prev(client) == prev);
/* Verify that the list hasn't become circular */
assert(cli_next(client) != GlobalClientList);
assert(visited <= clients.alloc);
/* Remember what should precede us */
prev = client;
}
}
#endif /* DEBUGMODE */
/** Allocate a new SLink element.
* Pulls from #slinkFreeList if it contains anything, else it
* allocates a new one from the heap.
* @return Newly allocated list element.
*/
struct SLink* make_link(void)
{
struct SLink* lp = slinkFreeList;
if (lp)
slinkFreeList = lp->next;
else {
lp = (struct SLink*) MyMalloc(sizeof(struct SLink));
links.alloc++;
}
assert(0 != lp);
links.inuse++;
memset(lp, 0, sizeof(*lp));
return lp;
}
/** Release a singly linked list element.
* @param[in] lp List element to mark as unused.
*/
void free_link(struct SLink* lp)
{
if (lp) {
lp->next = slinkFreeList;
slinkFreeList = lp;
links.inuse--;
}
}
/** Add an element to a doubly linked list.
* If \a lpp points to a non-NULL pointer, its DLink::prev field is
* updated to point to the newly allocated element. Regardless,
* \a lpp is overwritten with the pointer to the new link.
* @param[in,out] lpp Pointer to insertion location.
* @param[in] cp %Client to put in newly allocated element.
* @return Allocated link structure (same as \a lpp on output).
*/
struct DLink *add_dlink(struct DLink **lpp, struct Client *cp)
{
struct DLink* lp = (struct DLink*) MyMalloc(sizeof(struct DLink));
assert(0 != lp);
lp->value.cptr = cp;
lp->prev = 0;
if ((lp->next = *lpp))
lp->next->prev = lp;
*lpp = lp;
return lp;
}
/** Remove a node from a doubly linked list.
* @param[out] lpp Pointer to next list element.
* @param[in] lp List node to unlink.
*/
void remove_dlink(struct DLink **lpp, struct DLink *lp)
{
assert(0 != lpp);
assert(0 != lp);
if (lp->prev) {
if ((lp->prev->next = lp->next))
lp->next->prev = lp->prev;
}
else if ((*lpp = lp->next))
lp->next->prev = NULL;
MyFree(lp);
}
/** Report memory usage of a list to \a cptr.
* @param[in] cptr Client requesting information.
* @param[in] lstats List statistics descriptor.
* @param[in] itemname Plural name of item type.
* @param[in,out] totals If non-null, accumulates item counts and memory usage.
*/
void send_liststats(struct Client *cptr, const struct liststats *lstats,
const char *itemname, struct liststats *totals)
{
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":%s: inuse %zu(%zu) alloc %zu",
itemname, lstats->inuse, lstats->mem, lstats->alloc);
if (totals)
{
totals->inuse += lstats->inuse;
totals->alloc += lstats->alloc;
totals->mem += lstats->mem;
}
}
/** Report memory usage of list elements to \a cptr.
* @param[in] cptr Client requesting information.
* @param[in] name Unused pointer.
*/
void send_listinfo(struct Client *cptr, char *name)
{
struct liststats total;
struct liststats confs;
struct ConfItem *conf;
memset(&total, 0, sizeof(total));
clients.mem = clients.inuse * sizeof(struct Client);
send_liststats(cptr, &clients, "Clients", &total);
connections.mem = connections.inuse * sizeof(struct Connection);
send_liststats(cptr, &connections, "Connections", &total);
servs.mem = servs.inuse * sizeof(struct Server);
send_liststats(cptr, &servs, "Servers", &total);
links.mem = links.inuse * sizeof(struct SLink);
send_liststats(cptr, &links, "Links", &total);
confs.alloc = GlobalConfCount;
confs.mem = confs.alloc * sizeof(GlobalConfCount);
for (confs.inuse = 0, conf = GlobalConfList; conf; conf = conf->next)
confs.inuse++;
send_liststats(cptr, &confs, "Confs", &total);
send_liststats(cptr, &total, "Totals", NULL);
}