ircu2/include/send.h

161 lines
6.6 KiB
C

/** @file send.h
* @brief Send messages to certain targets.
* @version $Id: send.h 1274 2004-12-16 03:28:52Z entrope $
*/
#ifndef INCLUDED_send_h
#define INCLUDED_send_h
#ifndef INCLUDED_stdarg_h
#include <stdarg.h> /* va_list */
#define INCLUDED_stdarg_h
#endif
#ifndef INCLUDED_time_h
#include <time.h> /* time_t */
#define INCLUDED_time_h
#endif
struct Channel;
struct Client;
struct DBuf;
struct MsgBuf;
/*
* Prototypes
*/
extern struct SLink *opsarray[];
extern void send_buffer(struct Client* to, struct MsgBuf* buf, int prio);
extern void kill_highest_sendq(int servers_too);
extern void flush_connections(struct Client* cptr);
extern void send_queued(struct Client *to);
/* Send a raw message to one client; USE ONLY IF YOU MUST SEND SOMETHING
* WITHOUT A PREFIX!
*/
extern void sendrawto_one(struct Client *to, const char *pattern, ...);
/* Send a command to one client */
extern void sendcmdto_one(struct Client *from, const char *cmd,
const char *tok, struct Client *to,
const char *pattern, ...);
/* Same as above, except it puts the message on the priority queue */
extern void sendcmdto_prio_one(struct Client *from, const char *cmd,
const char *tok, struct Client *to,
const char *pattern, ...);
/* Send command to servers by flags except one */
extern void sendcmdto_flag_serv_butone(struct Client *from, const char *cmd,
const char *tok, struct Client *one,
int require, int forbid,
const char *pattern, ...);
/* Send command to all servers except one */
extern void sendcmdto_serv_butone(struct Client *from, const char *cmd,
const char *tok, struct Client *one,
const char *pattern, ...);
/* Send command to all channels user is on */
extern void sendcmdto_common_channels_butone(struct Client *from,
const char *cmd,
const char *tok,
struct Client *one,
const char *pattern, ...);
/* Send command to all channels user is on with or without a specified capability */
extern void sendcmdto_common_channels_capab_butone(struct Client *from,
const char *cmd,
const char *tok,
struct Client *one,
int withcap,
int skipcap,
const char *pattern, ...);
/* Send command to all channel users on this server */
extern void sendcmdto_channel_butserv_butone(struct Client *from,
const char *cmd,
const char *tok,
struct Channel *to,
struct Client *one,
unsigned int skip,
const char *pattern, ...);
/* Send command to all channel users on this server with or without a specified capbility */
extern void sendcmdto_channel_capab_butserv_butone(struct Client *from,
const char *cmd,
const char *tok, struct Channel *to,
struct Client *one,
unsigned int skip,
int withcap,
int skipcap,
const char *pattern, ...);
/* Send command to all servers interested in a channel */
extern void sendcmdto_channel_servers_butone(struct Client *from,
const char *cmd,
const char *tok,
struct Channel *to,
struct Client *one,
unsigned int skip,
const char *pattern, ...);
/* Send command to all interested channel users */
extern void sendcmdto_channel_butone(struct Client *from, const char *cmd,
const char *tok, struct Channel *to,
struct Client *one, unsigned int skip,
unsigned char prefix, const char *pattern, ...);
#define SKIP_DEAF 0x01 /**< skip users that are +d */
#define SKIP_BURST 0x02 /**< skip users that are bursting */
#define SKIP_NONOPS 0x04 /**< skip users that aren't chanops */
#define SKIP_NONVOICES 0x08 /**< skip users that aren't voiced (includes
chanops and halfops) */
#define SKIP_NONHOPS 0x10 /**< skip users that aren't halfopped (includes
chanops) */
/* Send command to all users having a particular flag set */
extern void sendwallto_group_butone(struct Client *from, int type,
struct Client *one, const char *pattern,
...);
#define WALL_DESYNCH 1 /**< send as a DESYNCH message */
#define WALL_WALLOPS 2 /**< send to all +w opers */
#define WALL_WALLUSERS 3 /**< send to all +w users */
/* Send command to all matching clients */
extern void sendcmdto_match_butone(struct Client *from, const char *cmd,
const char *tok, const char *to,
struct Client *one, unsigned int who,
const char *pattern, ...);
/* Send server notice to servers and opers but one--one can be NULL */
extern void sendto_opmask_butone_global(struct Client *one, unsigned int mask,
const char *pattern, ...);
/* Send server notice to opers but one--one can be NULL */
extern void sendto_opmask_butone(struct Client *one, unsigned int mask,
const char *pattern, ...);
/* Send server notice to opers from from but one--one can be NULL */
extern void sendto_opmask_butone_from(struct Client *from, struct Client *one,
unsigned int mask, const char *pattern, ...);
/* Same as above, but rate limited */
extern void sendto_opmask_butone_ratelimited(struct Client *one,
unsigned int mask, time_t *rate,
const char *pattern, ...);
/* Same as above, but with variable argument list */
extern void vsendto_opmask_butone(struct Client *from, struct Client *one,
unsigned int mask, const char *pattern, va_list vl);
/* Send server notice to users with the supplied mode but one--one can be NULL */
extern void sendto_mode_butone(struct Client *one, struct Client *from, const char *mode,
const char *pattern, ...);
/* Same as above, but with variable argument list */
extern void vsendto_mode_butone(struct Client *one, struct Client *from, const char *mode,
const char *pattern, va_list vl);
#endif /* INCLUDED_send_h */