1110 lines
34 KiB
C
1110 lines
34 KiB
C
/*
|
|
* IRC - Internet Relay Chat, common/send.c
|
|
* Copyright (C) 1990 Jarkko Oikarinen and
|
|
* University of Oulu, Computing Center
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 1, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*/
|
|
/** @file
|
|
* @brief Send messages to certain targets.
|
|
* @version $Id: send.c 1909 2009-03-18 03:31:58Z entrope $
|
|
*/
|
|
#include "config.h"
|
|
|
|
#include "send.h"
|
|
#include "channel.h"
|
|
#include "class.h"
|
|
#include "client.h"
|
|
#include "hash.h"
|
|
#include "ircd_limits.h" /* Security fix: SendQ/RecvQ limits */
|
|
#include "ircd.h"
|
|
#include "ircd_features.h"
|
|
#include "ircd_log.h"
|
|
#include "ircd_snprintf.h"
|
|
#include "ircd_string.h"
|
|
#include "list.h"
|
|
#include "match.h"
|
|
#include "msg.h"
|
|
#include "numnicks.h"
|
|
#include "parse.h"
|
|
#include "s_bsd.h"
|
|
#include "s_debug.h"
|
|
#include "s_misc.h"
|
|
#include "s_user.h"
|
|
#include "struct.h"
|
|
#include "sys.h"
|
|
|
|
/* #include <assert.h> -- Now using assert in ircd_log.h */
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
/** Last used marker value. */
|
|
static int sentalong_marker;
|
|
/** Array of users with the corresponding server notice mask bit set. */
|
|
struct SLink *opsarray[32]; /* don't use highest bit unless you change
|
|
atoi to strtoul in sendto_op_mask() */
|
|
/** Linked list of all connections with data queued to send. */
|
|
static struct Connection *send_queues;
|
|
char *GlobalForwards[256];
|
|
|
|
/*
|
|
* dead_link
|
|
*
|
|
* An error has been detected. The link *must* be closed,
|
|
* but *cannot* call ExitClient (m_bye) from here.
|
|
* Instead, mark it with FLAG_DEADSOCKET. This should
|
|
* generate ExitClient from the main loop.
|
|
*
|
|
* If 'notice' is not NULL, it is assumed to be a format
|
|
* for a message to local opers. It can contain only one
|
|
* '%s', which will be replaced by the sockhost field of
|
|
* the failing link.
|
|
*
|
|
* Also, the notice is skipped for "uninteresting" cases,
|
|
* like Persons and yet unknown connections...
|
|
*/
|
|
/** Mark a client as dead, even if they are not the current message source.
|
|
* This is done by setting the DEADSOCKET flag on the user and letting the
|
|
* main loop perform the actual exit logic.
|
|
* @param[in,out] to Client being killed.
|
|
* @param[in] notice Message for local opers.
|
|
*/
|
|
static void dead_link(struct Client *to, char *notice)
|
|
{
|
|
SetFlag(to, FLAG_DEADSOCKET);
|
|
/*
|
|
* If because of BUFFERPOOL problem then clean dbuf's now so that
|
|
* notices don't hurt operators below.
|
|
*/
|
|
DBufClear(&(cli_recvQ(to)));
|
|
MsgQClear(&(cli_sendQ(to)));
|
|
client_drop_sendq(cli_connect(to));
|
|
|
|
/*
|
|
* Keep a copy of the last comment, for later use...
|
|
*/
|
|
ircd_strncpy(cli_info(to), notice, REALLEN + 1);
|
|
|
|
if (!IsUser(to) && !IsUnknown(to) && !HasFlag(to, FLAG_CLOSING))
|
|
sendto_opmask_butone(0, SNO_OLDSNO, "%s for %s", cli_info(to), cli_name(to));
|
|
Debug((DEBUG_ERROR, cli_info(to)));
|
|
}
|
|
|
|
/** Test whether we can send to a client.
|
|
* @param[in] to Client we want to send to.
|
|
* @return Non-zero if we can send to the client.
|
|
*/
|
|
static int can_send(struct Client* to)
|
|
{
|
|
assert(0 != to);
|
|
return (IsDead(to) || IsMe(to) || -1 == cli_fd(to)) ? 0 : 1;
|
|
}
|
|
|
|
/** Close the connection with the highest sendq.
|
|
* This should be called when we need to free buffer memory.
|
|
* @param[in] servers_too If non-zero, consider killing servers, too.
|
|
*/
|
|
void
|
|
kill_highest_sendq(int servers_too)
|
|
{
|
|
int i;
|
|
unsigned int highest_sendq = 0;
|
|
struct Client *highest_client = 0;
|
|
|
|
for (i = HighestFd; i >= 0; i--)
|
|
{
|
|
if (!LocalClientArray[i] || (!servers_too && cli_serv(LocalClientArray[i])))
|
|
continue; /* skip servers */
|
|
|
|
/* If this sendq is higher than one we last saw, remember it */
|
|
if (MsgQLength(&(cli_sendQ(LocalClientArray[i]))) > highest_sendq)
|
|
{
|
|
highest_client = LocalClientArray[i];
|
|
highest_sendq = MsgQLength(&(cli_sendQ(highest_client)));
|
|
}
|
|
}
|
|
|
|
if (highest_client)
|
|
dead_link(highest_client, "Buffer allocation error");
|
|
}
|
|
|
|
/*
|
|
* flush_connections
|
|
*
|
|
* Used to empty all output buffers for all connections. Should only
|
|
* be called once per scan of connections. There should be a select in
|
|
* here perhaps but that means either forcing a timeout or doing a poll.
|
|
* When flushing, all we do is empty the obuffer array for each local
|
|
* client and try to send it. if we cant send it, it goes into the sendQ
|
|
* -avalon
|
|
*/
|
|
/** Flush data queued for one or all connections.
|
|
* @param[in] cptr Client to flush (if NULL, do all).
|
|
*/
|
|
void flush_connections(struct Client* cptr)
|
|
{
|
|
if (cptr) {
|
|
send_queued(cptr);
|
|
}
|
|
else {
|
|
struct Connection* con;
|
|
for (con = send_queues; con; con = con_next(con)) {
|
|
assert(0 < MsgQLength(&(con_sendQ(con))));
|
|
send_queued(con_client(con));
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* send_queued
|
|
*
|
|
* This function is called from the main select-loop (or whatever)
|
|
* when there is a chance that some output would be possible. This
|
|
* attempts to empty the send queue as far as possible...
|
|
*/
|
|
/** Attempt to send data queued for a client.
|
|
* @param[in] to Client to send data to.
|
|
*/
|
|
void send_queued(struct Client *to)
|
|
{
|
|
assert(0 != to);
|
|
assert(0 != cli_local(to));
|
|
|
|
if (IsBlocked(to) || !can_send(to))
|
|
return; /* Don't bother */
|
|
|
|
while (MsgQLength(&(cli_sendQ(to))) > 0) {
|
|
unsigned int len;
|
|
|
|
if ((len = deliver_it(to, &(cli_sendQ(to))))) {
|
|
msgq_delete(&(cli_sendQ(to)), len);
|
|
cli_lastsq(to) = MsgQLength(&(cli_sendQ(to))) / 1024;
|
|
if (IsBlocked(to)) {
|
|
update_write(to);
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
if (IsDead(to)) {
|
|
char tmp[512];
|
|
sprintf(tmp,"Write error: %s", ((cli_sslerror(to)) ? (cli_sslerror(to)) :
|
|
((strerror(cli_error(to))) ? (strerror(cli_error(to))) : "Unknown error")) );
|
|
dead_link(to, tmp);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Ok, sendq is now empty... */
|
|
client_drop_sendq(cli_connect(to));
|
|
update_write(to);
|
|
}
|
|
|
|
/** Try to send a buffer to a client, queueing it if needed.
|
|
* @param[in,out] to Client to send message to.
|
|
* @param[in] buf Message to send.
|
|
* @param[in] prio If non-zero, send as high priority.
|
|
*/
|
|
void send_buffer(struct Client* to, struct MsgBuf* buf, int prio)
|
|
{
|
|
assert(0 != to);
|
|
assert(0 != buf);
|
|
|
|
if (cli_from(to))
|
|
to = cli_from(to);
|
|
|
|
if (!can_send(to))
|
|
/*
|
|
* This socket has already been marked as dead
|
|
*/
|
|
return;
|
|
|
|
if (MsgQLength(&(cli_sendQ(to))) > get_sendq(to)) {
|
|
if (IsServer(to))
|
|
sendto_opmask_butone(0, SNO_OLDSNO, "Max SendQ limit exceeded for %C: "
|
|
"%zu > %zu", to, MsgQLength(&(cli_sendQ(to))),
|
|
get_sendq(to));
|
|
dead_link(to, "Max sendQ exceeded");
|
|
return;
|
|
}
|
|
|
|
Debug((DEBUG_SEND, "Sending [%p] to %s", buf, cli_name(to)));
|
|
|
|
/* Security fix: Verifică SendQ limits înainte de adăugare */
|
|
unsigned int current_sendq = MsgQLength(&(cli_sendQ(to)));
|
|
unsigned int max_sendq;
|
|
|
|
if (IsServer(to))
|
|
max_sendq = MAX_SENDQ_SERVER;
|
|
else if (IsOper(to))
|
|
max_sendq = MAX_SENDQ_OPER;
|
|
else
|
|
max_sendq = MAX_SENDQ_USER;
|
|
|
|
if (current_sendq >= max_sendq) {
|
|
/* SendQ depășit - kill connection pentru protecție DoS */
|
|
dead_link(to, "SendQ exceeded");
|
|
return;
|
|
}
|
|
|
|
msgq_add(&(cli_sendQ(to)), buf, prio);
|
|
client_add_sendq(cli_connect(to), &send_queues);
|
|
update_write(to);
|
|
|
|
/*
|
|
* Update statistics. The following is slightly incorrect
|
|
* because it counts messages even if queued, but bytes
|
|
* only really sent. Queued bytes get updated in SendQueued.
|
|
*/
|
|
++(cli_sendM(to));
|
|
++(cli_sendM(&me));
|
|
/*
|
|
* This little bit is to stop the sendQ from growing too large when
|
|
* there is no need for it to. Thus we call send_queued() every time
|
|
* 2k has been added to the queue since the last non-fatal write.
|
|
* Also stops us from deliberately building a large sendQ and then
|
|
* trying to flood that link with data (possible during the net
|
|
* relinking done by servers with a large load).
|
|
*/
|
|
if (MsgQLength(&(cli_sendQ(to))) / 1024 > cli_lastsq(to))
|
|
send_queued(to);
|
|
}
|
|
|
|
/*
|
|
* Send a msg to all ppl on servers/hosts that match a specified mask
|
|
* (used for enhanced PRIVMSGs)
|
|
*
|
|
* addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
|
|
*/
|
|
|
|
/** Check whether a client matches a target mask.
|
|
* @param[in] from Client trying to send a message (ignored).
|
|
* @param[in] one Client being considered as a target.
|
|
* @param[in] mask Mask for matching against.
|
|
* @param[in] what Type of match (either MATCH_HOST or MATCH_SERVER).
|
|
* @return Non-zero if \a one matches, zero if not.
|
|
*/
|
|
static int match_it(struct Client *from, struct Client *one, const char *mask, int what)
|
|
{
|
|
switch (what)
|
|
{
|
|
case MATCH_HOST:
|
|
return (match(mask, cli_user(one)->host) == 0 ||
|
|
(IsHiddenHost(one) && match(mask, cli_user(one)->realhost) == 0));
|
|
case MATCH_SERVER:
|
|
default:
|
|
return (match(mask, cli_name(cli_user(one)->server)) == 0);
|
|
}
|
|
}
|
|
|
|
/** Send an unprefixed line to a client.
|
|
* @param[in] to Client receiving message.
|
|
* @param[in] pattern Format string of message.
|
|
*/
|
|
void sendrawto_one(struct Client *to, const char *pattern, ...)
|
|
{
|
|
struct MsgBuf *mb;
|
|
va_list vl;
|
|
|
|
va_start(vl, pattern);
|
|
mb = msgq_vmake(to, pattern, vl);
|
|
va_end(vl);
|
|
|
|
send_buffer(to, mb, 0);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to a single client.
|
|
* @param[in] from Client sending the command.
|
|
* @param[in] cmd Long name of command (used if \a to is a user).
|
|
* @param[in] tok Short name of command (used if \a to is a server).
|
|
* @param[in] to Destination of command.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_one(struct Client *from, const char *cmd, const char *tok,
|
|
struct Client *to, const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
|
|
to = cli_from(to);
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
mb = msgq_make(to, "%:#C %s %v", from, IsServer(to) || IsMe(to) ? tok : cmd,
|
|
&vd);
|
|
|
|
va_end(vd.vd_args);
|
|
|
|
send_buffer(to, mb, 0);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/**
|
|
* Send a (prefixed) command to a single client in the priority queue.
|
|
* @param[in] from Client sending the command.
|
|
* @param[in] cmd Long name of command (used if \a to is a user).
|
|
* @param[in] tok Short name of command (used if \a to is a server).
|
|
* @param[in] to Destination of command.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_prio_one(struct Client *from, const char *cmd, const char *tok,
|
|
struct Client *to, const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
|
|
to = cli_from(to);
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
mb = msgq_make(to, "%:#C %s %v", from, IsServer(to) || IsMe(to) ? tok : cmd,
|
|
&vd);
|
|
|
|
va_end(vd.vd_args);
|
|
|
|
send_buffer(to, mb, 1);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/**
|
|
* Send a (prefixed) command to all servers matching or not matching a
|
|
* flag but one.
|
|
* @param[in] from Client sending the command.
|
|
* @param[in] cmd Long name of command (ignored).
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] require Only send to servers with this Flag bit set.
|
|
* @param[in] forbid Do not send to servers with this Flag bit set.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_flag_serv_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Client *one,
|
|
int require, int forbid,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct DLink *lp;
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* use token */
|
|
mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send it to our downlinks */
|
|
for (lp = cli_serv(&me)->down; lp; lp = lp->next) {
|
|
if (one && lp->value.cptr == cli_from(one))
|
|
continue;
|
|
if ((require < FLAG_LAST_FLAG) && !HasFlag(lp->value.cptr, require))
|
|
continue;
|
|
if ((forbid < FLAG_LAST_FLAG) && HasFlag(lp->value.cptr, forbid))
|
|
continue;
|
|
send_buffer(lp->value.cptr, mb, 0);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/**
|
|
* Send a (prefixed) command to all servers but one.
|
|
* @param[in] from Client sending the command.
|
|
* @param[in] cmd Long name of command (ignored).
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_serv_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Client *one,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct DLink *lp;
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* use token */
|
|
mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send it to our downlinks */
|
|
for (lp = cli_serv(&me)->down; lp; lp = lp->next) {
|
|
if (one && lp->value.cptr == cli_from(one))
|
|
continue;
|
|
send_buffer(lp->value.cptr, mb, 0);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Safely increment the sentalong marker.
|
|
* This increments the sentalong marker. Since new connections will
|
|
* have con_sentalong() == 0, and to avoid confusion when the counter
|
|
* wraps, we reset all sentalong markers to zero when the sentalong
|
|
* marker hits zero.
|
|
* @param[in,out] one Client to mark with new sentalong marker (if any).
|
|
*/
|
|
static void
|
|
bump_sentalong(struct Client *one)
|
|
{
|
|
if (!++sentalong_marker)
|
|
{
|
|
int ii;
|
|
for (ii = 0; ii < HighestFd; ++ii)
|
|
if (LocalClientArray[ii])
|
|
cli_sentalong(LocalClientArray[ii]) = 0;
|
|
++sentalong_marker;
|
|
}
|
|
if (one)
|
|
cli_sentalong(one) = sentalong_marker;
|
|
}
|
|
|
|
/** Send a (prefixed) command to all channels that \a from is on.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_common_channels_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Client *one,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct Membership *chan;
|
|
struct Membership *member;
|
|
|
|
assert(0 != from);
|
|
assert(0 != cli_from(from));
|
|
assert(0 != pattern);
|
|
assert(!IsServer(from) && !IsMe(from));
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* build the buffer */
|
|
mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
bump_sentalong(from);
|
|
/*
|
|
* loop through from's channels, and the members on their channels
|
|
*/
|
|
for (chan = cli_user(from)->channel; chan; chan = chan->next_channel) {
|
|
if (IsZombie(chan) || IsDelayedJoin(chan))
|
|
continue;
|
|
for (member = chan->channel->members; member;
|
|
member = member->next_member)
|
|
if (MyConnect(member->user)
|
|
&& -1 < cli_fd(cli_from(member->user))
|
|
&& member->user != one
|
|
&& cli_sentalong(member->user) != sentalong_marker) {
|
|
cli_sentalong(member->user) = sentalong_marker;
|
|
send_buffer(member->user, mb, 0);
|
|
}
|
|
}
|
|
|
|
if (MyConnect(from) && from != one)
|
|
send_buffer(from, mb, 0);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to all channels that \a from is on.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_common_channels_capab_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Client *one,
|
|
int withcap, int skipcap,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct Membership *chan;
|
|
struct Membership *member;
|
|
|
|
assert(0 != from);
|
|
assert(0 != cli_from(from));
|
|
assert(0 != pattern);
|
|
assert(!IsServer(from) && !IsMe(from));
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* build the buffer */
|
|
mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
bump_sentalong(from);
|
|
/*
|
|
* loop through from's channels, and the members on their channels
|
|
*/
|
|
for (chan = cli_user(from)->channel; chan; chan = chan->next_channel) {
|
|
if (IsZombie(chan) || IsDelayedJoin(chan))
|
|
continue;
|
|
for (member = chan->channel->members; member;
|
|
member = member->next_member)
|
|
if (MyConnect(member->user)
|
|
&& -1 < cli_fd(cli_from(member->user))
|
|
&& member->user != one
|
|
&& cli_sentalong(member->user) != sentalong_marker
|
|
&& ((withcap == CAP_NONE) || CapActive(member->user, withcap))
|
|
&& ((skipcap == CAP_NONE) || !CapActive(member->user, skipcap))) {
|
|
cli_sentalong(member->user) = sentalong_marker;
|
|
send_buffer(member->user, mb, 0);
|
|
}
|
|
}
|
|
|
|
if (MyConnect(from) && from != one)
|
|
send_buffer(from, mb, 0);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to all local users on a channel.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command (ignored).
|
|
* @param[in] to Destination channel.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] skip Bitmask of SKIP_DEAF, SKIP_NONOPS, SKIP_NONVOICES indicating which clients to skip.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_channel_butserv_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Channel *to,
|
|
struct Client *one, unsigned int skip,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct Membership *member;
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* build the buffer */
|
|
mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send the buffer to each local channel member */
|
|
for (member = to->members; member; member = member->next_member) {
|
|
if (!MyConnect(member->user)
|
|
|| member->user == one
|
|
|| IsZombie(member)
|
|
|| (skip & SKIP_DEAF && IsDeaf(member->user))
|
|
|| (skip & SKIP_NONOPS && !IsChanOp(member))
|
|
|| (skip & SKIP_NONHOPS && !IsChanOp(member) && !IsHalfOp(member))
|
|
|| (skip & SKIP_NONVOICES && !IsChanOp(member) && !IsHalfOp(member)&& !HasVoice(member)))
|
|
continue;
|
|
send_buffer(member->user, mb, 0);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to all local users on a channel with or without
|
|
* a client capability specified.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command (ignored).
|
|
* @param[in] to Destination channel.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] skip Bitmask of SKIP_DEAF, SKIP_NONOPS, SKIP_NONVOICES indicating which clients to skip.
|
|
* @param[in] withcap CAP_* that the user must have active to receive the message.
|
|
* @param[in] skipcap CAP_* that the user must not have active to receive the message.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_channel_capab_butserv_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Channel *to,
|
|
struct Client *one, unsigned int skip,
|
|
int withcap, int skipcap,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct Membership *member;
|
|
|
|
vd.vd_format = pattern; /* set up the struct VarData for %v */
|
|
va_start(vd.vd_args, pattern);
|
|
|
|
/* build the buffer */
|
|
mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send the buffer to each local channel member */
|
|
for (member = to->members; member; member = member->next_member) {
|
|
if (!MyConnect(member->user)
|
|
|| member->user == one
|
|
|| IsZombie(member)
|
|
|| (skip & SKIP_DEAF && IsDeaf(member->user))
|
|
|| (skip & SKIP_NONOPS && !IsChanOp(member))
|
|
|| (skip & SKIP_NONHOPS && !IsChanOp(member) && !IsHalfOp(member))
|
|
|| (skip & SKIP_NONVOICES && !IsChanOp(member) && !IsHalfOp(member)&& !HasVoice(member))
|
|
|| ((withcap != CAP_NONE) && !CapActive(member->user, withcap))
|
|
|| ((skipcap != CAP_NONE) && CapActive(member->user, skipcap)))
|
|
continue;
|
|
send_buffer(member->user, mb, 0);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to all servers with users on \a to.
|
|
* Skip \a from and \a one plus those indicated in \a skip.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command (ignored).
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] to Destination channel.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] skip Bitmask of SKIP_NONOPS and SKIP_NONVOICES indicating which clients to skip.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_channel_servers_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Channel *to,
|
|
struct Client *one, unsigned int skip,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *serv_mb;
|
|
struct Membership *member;
|
|
|
|
/* build the buffer */
|
|
vd.vd_format = pattern;
|
|
va_start(vd.vd_args, pattern);
|
|
serv_mb = msgq_make(&me, "%:#C %s %v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send the buffer to each server */
|
|
bump_sentalong(one);
|
|
cli_sentalong(from) = sentalong_marker;
|
|
for (member = to->members; member; member = member->next_member) {
|
|
if (MyConnect(member->user)
|
|
|| IsZombie(member)
|
|
|| cli_fd(cli_from(member->user)) < 0
|
|
|| cli_sentalong(member->user) == sentalong_marker
|
|
|| (skip & SKIP_NONOPS && !IsChanOp(member))
|
|
|| (skip & SKIP_NONHOPS && !IsChanOp(member) && !IsHalfOp(member))
|
|
|| (skip & SKIP_NONVOICES && !IsChanOp(member) && !IsHalfOp(member)&& !HasVoice(member)))
|
|
continue;
|
|
cli_sentalong(member->user) = sentalong_marker;
|
|
send_buffer(member->user, serv_mb, 0);
|
|
}
|
|
msgq_clean(serv_mb);
|
|
}
|
|
|
|
|
|
/** Send a (prefixed) command to all users on this channel, except for
|
|
* \a one and those matching \a skip.
|
|
* @warning \a pattern must not contain %v.
|
|
* @param[in] from Client originating the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] to Destination channel.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] skip Bitmask of SKIP_NONOPS, SKIP_NONVOICES, SKIP_DEAF, SKIP_BURST.
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_channel_butone(struct Client *from, const char *cmd,
|
|
const char *tok, struct Channel *to,
|
|
struct Client *one, unsigned int skip,
|
|
unsigned char prefix, const char *pattern, ...)
|
|
{
|
|
struct Membership *member;
|
|
struct VarData vd;
|
|
struct MsgBuf *user_mb;
|
|
struct MsgBuf *serv_mb;
|
|
struct Client *service;
|
|
const char *userfmt;
|
|
const char *usercmd;
|
|
|
|
vd.vd_format = pattern;
|
|
|
|
/* Build buffer to send to users */
|
|
usercmd = cmd;
|
|
userfmt = "%:#C %s %v";
|
|
if (skip & (SKIP_NONOPS | SKIP_NONHOPS | SKIP_NONVOICES)) {
|
|
usercmd = MSG_NOTICE;
|
|
if (skip & SKIP_NONVOICES)
|
|
userfmt = "%:#C %s +%v";
|
|
else if (skip & SKIP_NONHOPS)
|
|
userfmt = "%:#C %s %%%v";
|
|
else
|
|
userfmt = "%:#C %s @%v";
|
|
}
|
|
|
|
va_start(vd.vd_args, pattern);
|
|
user_mb = msgq_make(0, userfmt, from, usercmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* Build buffer to send to servers */
|
|
va_start(vd.vd_args, pattern);
|
|
serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send buffer along! */
|
|
bump_sentalong(one);
|
|
for (member = to->members; member; member = member->next_member) {
|
|
/* skip one, zombies, and deaf users... */
|
|
if (IsZombie(member) ||
|
|
(skip & SKIP_DEAF && IsDeaf(member->user)) ||
|
|
(skip & SKIP_NONOPS && !IsChanOp(member)) ||
|
|
(skip & SKIP_NONHOPS && !IsChanOp(member) && !IsHalfOp(member)) ||
|
|
(skip & SKIP_NONVOICES && !IsChanOp(member) && !IsHalfOp(member) && !HasVoice(member)) ||
|
|
(skip & SKIP_BURST && IsBurstOrBurstAck(cli_from(member->user))) ||
|
|
(is_silenced(from, member->user, 1)) ||
|
|
cli_fd(cli_from(member->user)) < 0 ||
|
|
cli_sentalong(member->user) == sentalong_marker)
|
|
continue;
|
|
cli_sentalong(member->user) = sentalong_marker;
|
|
|
|
if (MyConnect(member->user)) /* pick right buffer to send */
|
|
send_buffer(member->user, user_mb, 0);
|
|
else
|
|
send_buffer(member->user, serv_mb, 0);
|
|
}
|
|
/* Consult service forwarding table. */
|
|
if(GlobalForwards[prefix]
|
|
&& (service = FindServer(GlobalForwards[prefix]))
|
|
&& cli_sentalong(service) != sentalong_marker) {
|
|
cli_sentalong(service) = sentalong_marker;
|
|
send_buffer(service, serv_mb, 0);
|
|
}
|
|
|
|
msgq_clean(user_mb);
|
|
msgq_clean(serv_mb);
|
|
}
|
|
|
|
/** Send a (prefixed) WALL of type \a type to all users except \a one.
|
|
* @warning \a pattern must not contain %v.
|
|
* @param[in] from Source of the command.
|
|
* @param[in] type One of WALL_DESYNCH, WALL_WALLOPS or WALL_WALLUSERS.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendwallto_group_butone(struct Client *from, int type, struct Client *one,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct Client *cptr;
|
|
struct MsgBuf *mb;
|
|
struct DLink *lp;
|
|
char *prefix=NULL;
|
|
char *tok=NULL;
|
|
int his_wallops;
|
|
int i;
|
|
|
|
vd.vd_format = pattern;
|
|
|
|
/* Build buffer to send to users */
|
|
va_start(vd.vd_args, pattern);
|
|
switch (type) {
|
|
case WALL_DESYNCH:
|
|
prefix="";
|
|
tok=TOK_DESYNCH;
|
|
break;
|
|
case WALL_WALLOPS:
|
|
prefix="* ";
|
|
tok=TOK_WALLOPS;
|
|
break;
|
|
case WALL_WALLUSERS:
|
|
prefix="$ ";
|
|
tok=TOK_WALLUSERS;
|
|
break;
|
|
default:
|
|
assert(0);
|
|
}
|
|
mb = msgq_make(0, "%:#C " MSG_WALLOPS " :%s%v", from, prefix,&vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send buffer along! */
|
|
his_wallops = feature_bool(FEAT_HIS_WALLOPS);
|
|
for (i = 0; i <= HighestFd; i++)
|
|
{
|
|
if (!(cptr = LocalClientArray[i]) ||
|
|
(cli_fd(cli_from(cptr)) < 0) ||
|
|
(type == WALL_DESYNCH && !SendDebug(cptr)) ||
|
|
(type == WALL_WALLOPS &&
|
|
(!SendWallops(cptr) || (his_wallops && !IsAnOper(cptr)))) ||
|
|
(type == WALL_WALLUSERS && !SendWallops(cptr)))
|
|
continue; /* skip it */
|
|
send_buffer(cptr, mb, 1);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
|
|
/* Build buffer to send to servers */
|
|
va_start(vd.vd_args, pattern);
|
|
mb = msgq_make(&me, "%C %s :%v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send buffer along! */
|
|
for (lp = cli_serv(&me)->down; lp; lp = lp->next) {
|
|
if (one && lp->value.cptr == cli_from(one))
|
|
continue;
|
|
send_buffer(lp->value.cptr, mb, 1);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a (prefixed) command to all users matching \a to as \a who.
|
|
* @warning \a pattern must not contain %v.
|
|
* @param[in] from Source of the command.
|
|
* @param[in] cmd Long name of command.
|
|
* @param[in] tok Short name of command.
|
|
* @param[in] to Destination host/server mask.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] who Type of match for \a to (either MATCH_HOST or MATCH_SERVER).
|
|
* @param[in] pattern Format string for command arguments.
|
|
*/
|
|
void sendcmdto_match_butone(struct Client *from, const char *cmd,
|
|
const char *tok, const char *to,
|
|
struct Client *one, unsigned int who,
|
|
const char *pattern, ...)
|
|
{
|
|
struct VarData vd;
|
|
struct Client *cptr;
|
|
struct MsgBuf *user_mb;
|
|
struct MsgBuf *serv_mb;
|
|
|
|
vd.vd_format = pattern;
|
|
|
|
/* Build buffer to send to users */
|
|
va_start(vd.vd_args, pattern);
|
|
user_mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* Build buffer to send to servers */
|
|
va_start(vd.vd_args, pattern);
|
|
serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
|
|
va_end(vd.vd_args);
|
|
|
|
/* send buffer along */
|
|
bump_sentalong(one);
|
|
for (cptr = GlobalClientList; cptr; cptr = cli_next(cptr)) {
|
|
if (!IsRegistered(cptr) || IsServer(cptr) || cli_fd(cli_from(cptr)) < 0 ||
|
|
cli_sentalong(cptr) == sentalong_marker ||
|
|
!match_it(from, cptr, to, who))
|
|
continue; /* skip it */
|
|
cli_sentalong(cptr) = sentalong_marker;
|
|
|
|
if (MyConnect(cptr)) /* send right buffer */
|
|
send_buffer(cptr, user_mb, 0);
|
|
else
|
|
send_buffer(cptr, serv_mb, 0);
|
|
}
|
|
|
|
msgq_clean(user_mb);
|
|
msgq_clean(serv_mb);
|
|
}
|
|
|
|
/** Send a server notice out across the network before sending to all
|
|
* users subscribing to the indicated \a mask except for \a one.
|
|
* @param[in] from Client TOK_SNO is sent from.
|
|
* @param[in] mask One of the SNO_* constants.
|
|
* @param[in] pattern Format string for server notice.
|
|
*/
|
|
void sendto_opmask_butone_global(struct Client *one, unsigned int mask,
|
|
const char *pattern, ...)
|
|
{
|
|
va_list vl;
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct DLink *lp;
|
|
|
|
va_start(vl, pattern);
|
|
|
|
if (cli_serv(&me) && (lp = cli_serv(&me)->down)) {
|
|
vd.vd_format = pattern;
|
|
va_copy(vd.vd_args, vl);
|
|
mb = msgq_make(&me, "%C " TOK_SNO " %d :%v", &me, mask, &vd);
|
|
|
|
for (lp = cli_serv(&me)->down; lp; lp = lp->next) {
|
|
if (one && lp->value.cptr == cli_from(one))
|
|
continue;
|
|
send_buffer(lp->value.cptr, mb, 0);
|
|
}
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
vsendto_opmask_butone(&me, one, mask, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send a server notice to all users subscribing to the indicated \a
|
|
* mask except for \a one.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mask One of the SNO_* constants.
|
|
* @param[in] pattern Format string for server notice.
|
|
*/
|
|
void sendto_opmask_butone(struct Client *one, unsigned int mask,
|
|
const char *pattern, ...)
|
|
{
|
|
va_list vl;
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_opmask_butone(&me, one, mask, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send a server notice to all users subscribing to the indicated \a
|
|
* mask except for \a one from \a from.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mask One of the SNO_* constants.
|
|
* @param[in] pattern Format string for server notice.
|
|
*/
|
|
void sendto_opmask_butone_from(struct Client *from, struct Client *one,
|
|
unsigned int mask, const char *pattern, ...)
|
|
{
|
|
va_list vl;
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_opmask_butone(from, one, mask, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send a server notice to all users subscribing to the indicated \a
|
|
* mask except for \a one, rate-limited to once per 30 seconds.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mask One of the SNO_* constants.
|
|
* @param[in,out] rate Pointer to the last time the message was sent.
|
|
* @param[in] pattern Format string for server notice.
|
|
*/
|
|
void sendto_opmask_butone_ratelimited(struct Client *one, unsigned int mask,
|
|
time_t *rate, const char *pattern, ...)
|
|
{
|
|
va_list vl;
|
|
|
|
if ((CurrentTime - *rate) < 30)
|
|
return;
|
|
else
|
|
*rate = CurrentTime;
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_opmask_butone(&me, one, mask, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
|
|
/** Send a server notice to all users subscribing to the indicated \a
|
|
* mask except for \a one.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mask One of the SNO_* constants.
|
|
* @param[in] pattern Format string for server notice.
|
|
* @param[in] vl Argument list for format string.
|
|
*/
|
|
void vsendto_opmask_butone(struct Client *from, struct Client *one,
|
|
unsigned int mask, const char *pattern, va_list vl)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
int i = 0; /* so that 1 points to opsarray[0] */
|
|
struct SLink *opslist;
|
|
|
|
while ((mask >>= 1))
|
|
i++;
|
|
|
|
if (!(opslist = opsarray[i]))
|
|
return;
|
|
|
|
/*
|
|
* build string; I don't want to bother with client nicknames, so I hope
|
|
* this is ok...
|
|
*/
|
|
vd.vd_format = pattern;
|
|
va_copy(vd.vd_args, vl);
|
|
mb = msgq_make(0, ":%s " MSG_NOTICE " * :*** Notice -- %v", cli_name(from),
|
|
&vd);
|
|
|
|
for (; opslist; opslist = opslist->next)
|
|
if (opslist->value.cptr != one)
|
|
send_buffer(opslist->value.cptr, mb, 0);
|
|
|
|
msgq_clean(mb);
|
|
}
|
|
|
|
/** Send a server notice to all users with the indicated \a mode except
|
|
* for \a one.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mode One mode character.
|
|
* @param[in] pattern Format string for server notice.
|
|
*/
|
|
void sendto_mode_butone(struct Client *one, struct Client *from, const char *mode,
|
|
const char *pattern, ...)
|
|
{
|
|
va_list vl;
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_mode_butone(one, from, mode, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send a server notice to all users with the indicated \a mode except
|
|
* for \a one.
|
|
* @param[in] one Client direction to skip (or NULL).
|
|
* @param[in] mode One mode character.
|
|
* @param[in] pattern Format string for server notice.
|
|
* @param[in] vl Argument list for format string.
|
|
*/
|
|
void vsendto_mode_butone(struct Client *one, struct Client *from, const char *mode,
|
|
const char *pattern, va_list vl)
|
|
{
|
|
struct VarData vd;
|
|
struct MsgBuf *mb;
|
|
struct Client* acptr = 0;
|
|
|
|
vd.vd_format = pattern;
|
|
va_copy(vd.vd_args, vl);
|
|
|
|
/* send to local users */
|
|
mb = msgq_make(0, ":%s " MSG_NOTICE " * :*** Notice -- %v", cli_name(from),
|
|
&vd);
|
|
for (acptr = &me; acptr; acptr = cli_prev(acptr)) {
|
|
if (IsUser(acptr)) {
|
|
switch (*mode) {
|
|
case 'O':
|
|
if (IsLocOp(acptr))
|
|
send_buffer(acptr, mb, 0);
|
|
break;
|
|
case 'o':
|
|
if (IsOper(acptr))
|
|
send_buffer(acptr, mb, 0);
|
|
break;
|
|
default:
|
|
break; /* ignore, should only happen if incorrectly injected via raw */
|
|
}
|
|
}
|
|
}
|
|
msgq_clean(mb);
|
|
}
|
|
|