ircu2/ircd/m_svsnick.c

182 lines
5.9 KiB
C

/*
* IRC - Internet Relay Chat, ircd/m_svsnick.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: m_tmpl.c 1271 2004-12-11 05:14:07Z klmitch $
*/
/*
* m_functions execute protocol messages on this server:
*
* cptr is always NON-NULL, pointing to a *LOCAL* client
* structure (with an open socket connected!). This
* identifies the physical socket where the message
* originated (or which caused the m_function to be
* executed--some m_functions may call others...).
*
* sptr is the source of the message, defined by the
* prefix part of the message if present. If not
* or prefix not found, then sptr==cptr.
*
* (!IsServer(cptr)) => (cptr == sptr), because
* prefixes are taken *only* from servers...
*
* (IsServer(cptr))
* (sptr == cptr) => the message didn't
* have the prefix.
*
* (sptr != cptr && IsServer(sptr) means
* the prefix specified servername. (?)
*
* (sptr != cptr && !IsServer(sptr) means
* that message originated from a remote
* user (not local).
*
* combining
*
* (!IsServer(sptr)) means that, sptr can safely
* taken as defining the target structure of the
* message in this server.
*
* *Always* true (if 'parse' and others are working correct):
*
* 1) sptr->from == cptr (note: cptr->from == cptr)
*
* 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr
* *cannot* be a local connection, unless it's
* actually cptr!). [MyConnect(x) should probably
* be defined as (x == x->from) --msa ]
*
* parc number of variable parameter strings (if zero,
* parv is allowed to be NULL)
*
* parv a NULL terminated list of parameter pointers,
*
* parv[0], sender (prefix string), if not present
* this points to an empty string.
* parv[1]...parv[parc-1]
* pointers to additional parameters
* parv[parc] == NULL, *always*
*
* note: it is guaranteed that parv[0]..parv[parc-1] are all
* non-NULL pointers.
*/
#include "config.h"
#include "client.h"
#include "hash.h"
#include "ircd.h"
#include "ircd_features.h"
#include "ircd_log.h"
#include "ircd_reply.h"
#include "ircd_string.h"
#include "msg.h"
#include "numeric.h"
#include "numnicks.h"
#include "send.h"
#include "sys.h"
#include "s_misc.h"
#include "s_user.h"
/* #include <assert.h> -- Now using assert in ircd_log.h */
/*
* ms_svsnick - server message handler
* parv[0] = sender prefix
* parv[1] = Target numeric
* parv[2] = New nickname
*/
int ms_svsnick(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
struct Client* acptr = NULL;
struct Client* acptr2 = NULL;
char nick[NICKLEN + 2];
char* arg;
if (parc < 3)
return need_more_params(sptr, "SVSNICK");
if (!(acptr = findNUser(parv[1])))
return 0; /* Ignore SVSNICK for a user that has quit */
if (ircd_strcmp(cli_name(acptr), parv[2]) == 0)
return 0; /* Nick already set to what SVSNICK wants, ignoring... */
/*
* Basic sanity checks
*/
/*
* Don't let them make us send back a really long string of
* garbage
*/
arg = parv[2];
if (strlen(arg) > IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN)))
arg[IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN))] = '\0';
strcpy(nick, arg);
/*
* If do_nick_name() returns a null name then reject it.
*/
if (0 == do_nick_name(nick))
return 0;
/*
* Check if this is a LOCAL user trying to use a reserved (Juped)
* nick, if so tell him that it's a nick in use...
*/
if (isNickJuped(nick))
return 0; /* NICK message ignored */
/*
* Set acptr2 to the client pointer of any user with nick's name.
* If the user is the same as the person being svsnick'ed, let it
* through as it is probably a change in the nickname's case.
*/
if ((acptr2 = SeekClient(nick))) {
/*
* If acptr == acptr2, then we have a client doing a nick
* change between *equivalent* nicknames as far as server
* is concerned (user is changing the case of his/her
* nickname or somesuch), so we let it through :)
*/
if (acptr != acptr2) {
/* Nick collision occured, kill user with specific reason */
send_reply(acptr2, ERR_NICKCOLLISION, nick);
ServerStats->is_kill++;
/* Inform the rest of the net... */
sendcmdto_serv_butone(&me, CMD_KILL, 0, "%C :%s (Nickname Enforcement)",
acptr2, cli_name(&me));
SetFlag(acptr2, FLAG_KILLED);
/* Remove them locally. */
exit_client_msg(cptr, acptr2, &me,
"Killed (%s (Nickname Enforcement))",
feature_str(FEAT_HIS_SERVERNAME));
}
}
set_nick_name(acptr, acptr, nick, parc, parv, 1);
sendcmdto_serv_butone(sptr, CMD_SVSNICK, cptr, "%s %s", parv[1], nick);
return 0;
}