ircu2/ircd/packet.c

189 lines
5.5 KiB
C

/*
* IRC - Internet Relay Chat, common/packet.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file
* @brief Input packet handling functions.
* @version $Id: packet.c 1271 2004-12-11 05:14:07Z klmitch $
*/
#include "config.h"
#include "packet.h"
#include "client.h"
#include "ircd.h"
#include "ircd_chattr.h"
#include "ircd_log.h"
#include "parse.h"
#include "s_bsd.h"
#include "s_misc.h"
#include "send.h"
/* #include <assert.h> -- Now using assert in ircd_log.h */
/** Add a certain number of bytes to a client's received statistics.
* @param[in,out] cptr Client to update.
* @param[in] length Number of newly received bytes to add.
*/
static void update_bytes_received(struct Client* cptr, unsigned int length)
{
cli_receiveB(&me) += length; /* Update bytes received */
cli_receiveB(cptr) += length;
}
/** Add one message to a client's received statistics.
* @param[in,out] cptr Client to update.
*/
static void update_messages_received(struct Client* cptr)
{
++(cli_receiveM(&me));
++(cli_receiveM(cptr));
}
/** Handle received data from a directly connected server.
* @param[in] cptr Peer server that sent us data.
* @param[in] buffer Input buffer.
* @param[in] length Number of bytes in input buffer.
* @return 1 on success or CPTR_KILLED if the client is squit.
*/
int server_dopacket(struct Client* cptr, const char* buffer, int length)
{
const char* src;
char* endp;
char* client_buffer;
assert(0 != cptr);
update_bytes_received(cptr, length);
client_buffer = cli_buffer(cptr);
endp = client_buffer + cli_count(cptr);
src = buffer;
while (length-- > 0) {
*endp = *src++;
/*
* Yuck. Stuck. To make sure we stay backward compatible,
* we must assume that either CR or LF terminates the message
* and not CR-LF. By allowing CR or LF (alone) into the body
* of messages, backward compatibility is lost and major
* problems will arise. - Avalon
*/
if (IsEol(*endp)) {
if (endp == client_buffer)
continue; /* Skip extra LF/CR's */
*endp = '\0';
update_messages_received(cptr);
if (parse_server(cptr, cli_buffer(cptr), endp) == CPTR_KILLED)
return CPTR_KILLED;
/*
* Socket is dead so exit
*/
if (IsDead(cptr))
return exit_client(cptr, cptr, &me, cli_info(cptr));
endp = client_buffer;
}
else if (endp < client_buffer + BUFSIZE)
++endp; /* There is always room for the null */
}
cli_count(cptr) = endp - cli_buffer(cptr);
return 1;
}
/** Handle received data from a new (unregistered) connection.
* @param[in] cptr Unregistered connection that sent us data.
* @param[in] buffer Input buffer.
* @param[in] length Number of bytes in input buffer.
* @return 1 on success or CPTR_KILLED if the client is squit.
*/
int connect_dopacket(struct Client *cptr, const char *buffer, int length)
{
const char* src;
char* endp;
char* client_buffer;
assert(0 != cptr);
update_bytes_received(cptr, length);
client_buffer = cli_buffer(cptr);
endp = client_buffer + cli_count(cptr);
src = buffer;
while (length-- > 0)
{
*endp = *src++;
/*
* Yuck. Stuck. To make sure we stay backward compatible,
* we must assume that either CR or LF terminates the message
* and not CR-LF. By allowing CR or LF (alone) into the body
* of messages, backward compatibility is lost and major
* problems will arise. - Avalon
*/
if (IsEol(*endp))
{
/* Skip extra LF/CR's */
if (endp == client_buffer)
continue;
*endp = '\0';
update_messages_received(cptr);
if (parse_client(cptr, cli_buffer(cptr), endp) == CPTR_KILLED)
return CPTR_KILLED;
/* Socket is dead so exit */
if (IsDead(cptr))
return exit_client(cptr, cptr, &me, cli_info(cptr));
else if (IsServer(cptr))
{
cli_count(cptr) = 0;
return server_dopacket(cptr, src, length);
}
endp = client_buffer;
}
else if (endp < client_buffer + BUFSIZE)
/* There is always room for the null */
++endp;
}
cli_count(cptr) = endp - cli_buffer(cptr);
return 1;
}
/** Handle received data from a local client.
* @param[in] cptr Local client that sent us data.
* @param[in] length Total number of bytes in client's input buffer.
* @return 1 on success or CPTR_KILLED if the client is squit.
*/
int client_dopacket(struct Client *cptr, unsigned int length)
{
assert(0 != cptr);
update_bytes_received(cptr, length);
update_messages_received(cptr);
if (CPTR_KILLED == parse_client(cptr, cli_buffer(cptr), cli_buffer(cptr) + length))
return CPTR_KILLED;
else if (IsDead(cptr))
return exit_client(cptr, cptr, &me, cli_info(cptr));
return 1;
}