446 lines
12 KiB
C
446 lines
12 KiB
C
/*
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* IRC - Internet Relay Chat, ircd/class.c
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* Copyright (C) 1990 Darren Reed
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file
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* @brief Implementation of connection class handling functions.
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* @version $Id: class.c 1514 2005-10-06 00:37:31Z entrope $
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*/
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#include "config.h"
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#include "class.h"
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#include "client.h"
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#include "ircd.h"
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#include "ircd_alloc.h"
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#include "ircd_features.h"
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#include "ircd_log.h"
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#include "ircd_reply.h"
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#include "ircd_string.h"
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#include "list.h"
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#include "numeric.h"
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#include "s_conf.h"
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#include "s_debug.h"
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#include "send.h"
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/* #include <assert.h> -- Now using assert in ircd_log.h */
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/** List of all connection classes. */
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static struct ConnectionClass* connClassList;
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/** Number of allocated connection classes. */
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static unsigned int connClassAllocCount;
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/** Get start of connection class linked list. */
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const struct ConnectionClass* get_class_list(void)
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{
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return connClassList;
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}
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/** Allocate a new connection class.
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* If #connClassList is not null, insert the new class just after it.
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* @return Newly allocated connection class structure.
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*/
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struct ConnectionClass* make_class(void)
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{
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struct ConnectionClass *tmp;
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tmp = (struct ConnectionClass*) MyCalloc(1, sizeof(struct ConnectionClass));
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assert(0 != tmp);
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tmp->ref_count = 1;
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if (connClassList)
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{
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tmp->next = connClassList->next;
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connClassList->next = tmp;
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}
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++connClassAllocCount;
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return tmp;
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}
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/** Dereference a connection class.
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* @param[in] p Connection class to dereference.
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*/
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void free_class(struct ConnectionClass* p)
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{
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if (p)
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{
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assert(0 == p->valid);
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MyFree(p->cc_name);
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MyFree(p->default_umode);
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MyFree(p->autojoinchan);
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MyFree(p->autojoinnotice);
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MyFree(p);
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--connClassAllocCount;
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}
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}
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/** Initialize the connection class list.
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* A connection class named "default" is created, with ping frequency,
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* connection frequency, maximum links and max SendQ values from the
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* corresponding configuration features.
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*/
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void init_class(void)
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{
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if (!connClassList) {
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connClassList = (struct ConnectionClass*) make_class();
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connClassList->next = 0;
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}
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/* We had better not try and free this... */
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ConClass(connClassList) = "default";
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PingFreq(connClassList) = feature_int(FEAT_PINGFREQUENCY);
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ConFreq(connClassList) = feature_int(FEAT_CONNECTFREQUENCY);
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MaxLinks(connClassList) = feature_int(FEAT_MAXIMUM_LINKS);
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MaxSendq(connClassList) = feature_int(FEAT_DEFAULTMAXSENDQLENGTH);
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MaxRecvq(connClassList) = feature_int(FEAT_CLIENT_FLOOD);
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connClassList->valid = 1;
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Links(connClassList) = 1;
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}
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/** Mark current connection classes as invalid.
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*/
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void class_mark_delete(void)
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{
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struct ConnectionClass* p;
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assert(0 != connClassList);
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for (p = connClassList->next; p; p = p->next)
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p->valid = 0;
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}
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/** Unlink (and dereference) invalid connection classes.
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* This is used in combination with class_mark_delete() during rehash
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* to get rid of connection classes that are no longer in the
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* configuration.
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*/
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void class_delete_marked(void)
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{
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struct ConnectionClass* cl;
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struct ConnectionClass* prev;
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Debug((DEBUG_DEBUG, "Class check:"));
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for (prev = cl = connClassList; cl; cl = prev->next) {
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Debug((DEBUG_DEBUG, "Class %s : CF: %d PF: %d ML: %d LI: %d SQ: %d",
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ConClass(cl), ConFreq(cl), PingFreq(cl), MaxLinks(cl),
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Links(cl), MaxSendq(cl)));
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/*
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* unlink marked classes, delete unreferenced ones
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*/
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if (cl->valid || Links(cl) > 1)
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prev = cl;
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else
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{
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prev->next = cl->next;
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free_class(cl);
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}
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}
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}
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/** Get connection class name for a configuration item.
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* @param[in] aconf Configuration item to check.
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* @return Name of connection class associated with \a aconf.
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*/
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char*
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get_conf_class(const struct ConfItem* aconf)
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{
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if ((aconf) && (aconf->conn_class))
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return (ConfClass(aconf));
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Debug((DEBUG_DEBUG, "No Class For %s", (aconf) ? aconf->name : "*No Conf*"));
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return NULL;
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}
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/** Get ping time for a configuration item.
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* @param[in] aconf Configuration item to check.
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* @return Ping time for connection class associated with \a aconf.
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*/
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int get_conf_ping(const struct ConfItem* aconf)
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{
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assert(0 != aconf);
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if (aconf->conn_class)
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return (ConfPingFreq(aconf));
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Debug((DEBUG_DEBUG, "No Ping For %s", aconf->name));
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return -1;
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}
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/** Get connection class name for a particular client.
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* @param[in] acptr Client to check.
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* @return Name of connection class to which \a acptr belongs.
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*/
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char*
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get_client_class(struct Client *acptr)
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{
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struct SLink *tmp;
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struct ConnectionClass *cl;
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/* Return the most recent(first on LL) client class... */
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if (acptr && !IsMe(acptr) && (cli_confs(acptr)))
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for (tmp = cli_confs(acptr); tmp; tmp = tmp->next)
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{
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if (tmp->value.aconf && (cl = tmp->value.aconf->conn_class))
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return ConClass(cl);
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}
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return "(null-class)";
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}
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/** Get connection class structure for a particular client.
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* @param[in] acptr Client to check.
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* @return Pointer to the connection class to which \a acptr belongs.
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*/
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struct ConnectionClass*
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get_client_class_conf(struct Client *acptr)
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{
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struct SLink *tmp;
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struct ConnectionClass *cl;
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/* Return the most recent(first on LL) client class... */
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if (acptr && !IsMe(acptr) && (cli_confs(acptr)))
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for (tmp = cli_confs(acptr); tmp; tmp = tmp->next)
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{
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if (tmp->value.aconf && (cl = tmp->value.aconf->conn_class))
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return cl;
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}
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return NULL;
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}
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/** Make sure we have a connection class named \a name.
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* If one does not exist, create it. Then set its ping frequency,
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* connection frequency, maximum link count, and max SendQ according
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* to the parameters.
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* @param[in] name Connection class name.
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* @param[in] ping Ping frequency for clients in this class.
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* @param[in] confreq Connection frequency for clients.
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* @param[in] maxli Maximum link count for class.
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* @param[in] sendq Max SendQ for clients.
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*/
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void add_class(char *name, unsigned int ping, unsigned int confreq,
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unsigned int maxli, unsigned int sendq, unsigned int recvq)
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{
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struct ConnectionClass* p;
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Debug((DEBUG_DEBUG, "Add Class %s: cf: %u pf: %u ml: %u sq: %d rq: %d",
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name, confreq, ping, maxli, sendq, recvq));
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assert(name != NULL);
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p = do_find_class(name, 1);
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if (!p)
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p = make_class();
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else
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MyFree(ConClass(p));
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ConClass(p) = name;
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ConFreq(p) = confreq;
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PingFreq(p) = ping;
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MaxLinks(p) = maxli;
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MaxSendq(p) = (sendq > 0) ?
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sendq : feature_int(FEAT_DEFAULTMAXSENDQLENGTH);
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MaxRecvq(p) = (recvq > 0) ?
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recvq : feature_int(FEAT_CLIENT_FLOOD);
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p->valid = 1;
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}
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/** Find a connection class by name.
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* @param[in] name Name of connection class to search for.
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* @param[in] extras If non-zero, include unreferenced classes.
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* @return Pointer to connection class structure (or NULL if none match).
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*/
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struct ConnectionClass* do_find_class(const char *name, int extras)
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{
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struct ConnectionClass *cltmp;
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for (cltmp = connClassList; cltmp; cltmp = cltmp->next) {
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if (!cltmp->valid && !extras)
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continue;
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if (!ircd_strcmp(ConClass(cltmp), name))
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return cltmp;
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}
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return NULL;
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}
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/** Report connection classes to a client.
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* @param[in] sptr Client requesting statistics.
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* @param[in] sd Stats descriptor for request (ignored).
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* @param[in] param Extra parameter from user (ignored).
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*/
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void
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report_classes(struct Client *sptr, const struct StatDesc *sd,
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char *param)
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{
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struct ConnectionClass *cltmp;
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for (cltmp = connClassList; cltmp; cltmp = cltmp->next)
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send_reply(sptr, RPL_STATSYLINE, (cltmp->valid ? 'Y' : 'y'),
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ConClass(cltmp), PingFreq(cltmp), ConFreq(cltmp),
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MaxLinks(cltmp), MaxSendq(cltmp), MaxRecvq(cltmp), Links(cltmp) - 1);
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}
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/** Return maximum SendQ length for a client.
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* @param[in] cptr Local client to check.
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* @return Number of bytes allowed in SendQ for \a cptr.
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*/
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unsigned int
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get_sendq(struct Client *cptr)
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{
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assert(0 != cptr);
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assert(0 != cli_local(cptr));
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if (cli_max_sendq(cptr))
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return cli_max_sendq(cptr);
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else if (cli_confs(cptr)) {
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struct SLink* tmp;
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struct ConnectionClass* cl;
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for (tmp = cli_confs(cptr); tmp; tmp = tmp->next) {
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if (!tmp->value.aconf || !(cl = tmp->value.aconf->conn_class))
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continue;
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if (ConClass(cl) != NULL) {
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cli_max_sendq(cptr) = MaxSendq(cl);
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return cli_max_sendq(cptr);
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}
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}
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}
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return feature_int(FEAT_DEFAULTMAXSENDQLENGTH);
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}
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/** Return maximum RecvQ length for a client.
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* @param[in] cptr Local client to check.
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* @return Number of bytes allowed in RecvQ for \a cptr.
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*/
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unsigned int
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get_recvq(struct Client *cptr)
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{
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assert(0 != cptr);
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assert(0 != cli_local(cptr));
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if (cli_max_recvq(cptr))
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return cli_max_recvq(cptr);
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else if (cli_confs(cptr)) {
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struct SLink* tmp;
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struct ConnectionClass* cl;
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for (tmp = cli_confs(cptr); tmp; tmp = tmp->next) {
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if (!tmp->value.aconf || !(cl = tmp->value.aconf->conn_class))
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continue;
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if (ConClass(cl) != NULL) {
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cli_max_recvq(cptr) = MaxRecvq(cl);
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return cli_max_recvq(cptr);
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}
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}
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}
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return feature_int(FEAT_CLIENT_FLOOD);
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}
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/** Return minimum fake lag for a client.
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* @param[in] cptr Local client to check.
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* @return Minimum number of seconds of fake lag for \a cptr.
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*/
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int
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get_lag_min(struct Client *cptr)
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{
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assert(0 != cptr);
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assert(0 != cli_local(cptr));
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if (cli_lag_min(cptr) > -2)
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return cli_lag_min(cptr);
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else if (cli_confs(cptr)) {
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struct SLink* tmp;
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struct ConnectionClass* cl;
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for (tmp = cli_confs(cptr); tmp; tmp = tmp->next) {
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if (!tmp->value.aconf || !(cl = tmp->value.aconf->conn_class))
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continue;
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if (ConClass(cl) != NULL) {
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cli_lag_min(cptr) = LagMin(cl);
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return cli_lag_min(cptr);
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}
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}
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}
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return -1;
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}
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/** Return fake lag factor for a client.
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* @param[in] cptr Local client to check.
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* @return Fake lag factor for \a cptr.
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*/
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int
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get_lag_factor(struct Client *cptr)
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{
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assert(0 != cptr);
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assert(0 != cli_local(cptr));
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if (cli_lag_factor(cptr) > -2)
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return cli_lag_factor(cptr);
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else if (cli_confs(cptr)) {
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struct SLink* tmp;
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struct ConnectionClass* cl;
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for (tmp = cli_confs(cptr); tmp; tmp = tmp->next) {
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if (!tmp->value.aconf || !(cl = tmp->value.aconf->conn_class))
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continue;
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if (ConClass(cl) != NULL) {
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cli_lag_factor(cptr) = LagFactor(cl);
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return cli_lag_factor(cptr);
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}
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}
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}
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return -1;
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}
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/** Get connection class maximum channels limit for a particular client.
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* @param[in] acptr Client to check.
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* @return Maximum number of channels \a acptr is allowed to join.
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*/
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unsigned int
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get_client_maxchans(struct Client *acptr)
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{
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struct SLink *tmp;
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struct ConnectionClass *cl;
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/* Return the most recent(first on LL) client class... */
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if (acptr && !IsMe(acptr) && (cli_confs(acptr)))
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{
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for (tmp = cli_confs(acptr); tmp; tmp = tmp->next)
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{
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if (tmp->value.aconf && (cl = tmp->value.aconf->conn_class))
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{
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if (MaxChans(cl))
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return MaxChans(cl);
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else
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return feature_int(FEAT_MAXCHANNELSPERUSER);
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}
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}
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}
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return feature_int(FEAT_MAXCHANNELSPERUSER);
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}
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/** Report connection class memory statistics to a client.
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* Send number of classes and number of bytes allocated for them.
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* @param[in] cptr Client requesting statistics.
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*/
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void class_send_meminfo(struct Client* cptr)
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{
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send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Classes: inuse: %d(%d)",
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connClassAllocCount,
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connClassAllocCount * sizeof(struct ConnectionClass));
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}
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