511 lines
16 KiB
C
511 lines
16 KiB
C
/*
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* IRC - Internet Relay Chat, ircd/m_nick.c
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* Copyright (C) 1990 Jarkko Oikarinen and
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* University of Oulu, Computing Center
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*
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* See file AUTHORS in IRC package for additional names of
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* the programmers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id: m_nick.c 1729 2006-11-04 21:42:00Z entrope $
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*/
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/*
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* m_functions execute protocol messages on this server:
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*
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* cptr is always NON-NULL, pointing to a *LOCAL* client
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* structure (with an open socket connected!). This
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* identifies the physical socket where the message
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* originated (or which caused the m_function to be
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* executed--some m_functions may call others...).
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*
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* sptr is the source of the message, defined by the
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* prefix part of the message if present. If not
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* or prefix not found, then sptr==cptr.
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*
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* (!IsServer(cptr)) => (cptr == sptr), because
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* prefixes are taken *only* from servers...
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*
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* (IsServer(cptr))
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* (sptr == cptr) => the message didn't
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* have the prefix.
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*
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* (sptr != cptr && IsServer(sptr) means
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* the prefix specified servername. (?)
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*
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* (sptr != cptr && !IsServer(sptr) means
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* that message originated from a remote
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* user (not local).
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*
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* combining
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*
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* (!IsServer(sptr)) means that, sptr can safely
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* taken as defining the target structure of the
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* message in this server.
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*
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* *Always* true (if 'parse' and others are working correct):
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*
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* 1) sptr->from == cptr (note: cptr->from == cptr)
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*
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* 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr
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* *cannot* be a local connection, unless it's
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* actually cptr!). [MyConnect(x) should probably
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* be defined as (x == x->from) --msa ]
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*
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* parc number of variable parameter strings (if zero,
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* parv is allowed to be NULL)
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*
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* parv a NULL terminated list of parameter pointers,
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*
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* parv[0], sender (prefix string), if not present
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* this points to an empty string.
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* parv[1]...parv[parc-1]
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* pointers to additional parameters
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* parv[parc] == NULL, *always*
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*
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* note: it is guaranteed that parv[0]..parv[parc-1] are all
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* non-NULL pointers.
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*/
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#include "config.h"
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#include "IPcheck.h"
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#include "client.h"
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#include "hash.h"
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#include "ircd.h"
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#include "ircd_chattr.h"
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#include "ircd_features.h"
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#include "ircd_log.h"
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#include "ircd_reply.h"
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#include "ircd_string.h"
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#include "msg.h"
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#include "numeric.h"
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#include "numnicks.h"
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#include "s_conf.h"
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#include "s_debug.h"
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#include "s_misc.h"
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#include "s_user.h"
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#include "send.h"
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#include "shun.h"
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#include "sys.h"
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/* #include <assert.h> -- Now using assert in ircd_log.h */
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#include <stdlib.h>
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#include <string.h>
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/*
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* 'do_nick_name' ensures that the given parameter (nick) is really a proper
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* string for a nickname (note, the 'nick' may be modified in the process...)
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*
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* RETURNS the length of the final NICKNAME (0, if nickname is invalid)
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*
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* Nickname characters are in range 'A'..'}', '_', '-', '0'..'9'
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* anything outside the above set will terminate nickname.
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* In addition, the first character cannot be '-' or a Digit.
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*
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* Note:
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* The '~'-character should be allowed, but a change should be global,
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* some confusion would result if only few servers allowed it...
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*/
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int do_nick_name(char* nick)
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{
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char* ch = nick;
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char* end = ch + NICKLEN;
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assert(0 != ch);
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/* first character in [0..9-] */
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if (*ch == '-' || IsDigit(*ch))
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return 0;
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for ( ; (ch < end) && *ch; ++ch)
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if (!IsNickChar(*ch))
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break;
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*ch = '\0';
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return (ch - nick);
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}
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/*
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* m_nick - message handler for local clients
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* parv[0] = sender prefix
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* parv[1] = nickname
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*/
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int m_nick(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
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{
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struct Client* acptr;
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char nick[NICKLEN + 2];
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char* arg;
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char* s;
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assert(0 != cptr);
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assert(cptr == sptr);
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if (IsServerPort(cptr))
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return exit_client(cptr, cptr, &me, "Use a different port");
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if (*(cli_name(sptr)))
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if ((*parv[0] != '\0') && shun_lookup(sptr, 0))
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return 0;
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if (parc < 2) {
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send_reply(sptr, ERR_NONICKNAMEGIVEN);
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return 0;
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}
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/*
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* Don't let them send make us send back a really long string of
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* garbage
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*/
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arg = parv[1];
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if (strlen(arg) > IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN)))
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arg[IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN))] = '\0';
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if ((s = strchr(arg, '~')))
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*s = '\0';
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strcpy(nick, arg);
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/*
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* If do_nick_name() returns a null name then reject it.
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*/
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if (0 == do_nick_name(nick)) {
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send_reply(sptr, ERR_ERRONEUSNICKNAME, arg);
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return 0;
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}
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/*
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* Check if this is a LOCAL user trying to use a reserved (Juped)
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* nick, if so tell him that it's a nick in use...
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*/
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if (isNickJuped(nick)) {
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send_reply(sptr, ERR_NICKNAMEINUSE, nick);
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return 0; /* NICK message ignored */
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}
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if (!EmptyString(feature_str(FEAT_CTCP_VERSIONING_NICK))) {
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if (!ircd_strcmp(nick, feature_str(FEAT_CTCP_VERSIONING_NICK))) {
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send_reply(sptr, ERR_NICKNAMEINUSE, nick);
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return 0;
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}
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}
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if (!(acptr = SeekClient(nick))) {
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/*
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* No collisions, all clear...
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*/
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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}
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if (IsServer(acptr)) {
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send_reply(sptr, ERR_NICKNAMEINUSE, nick);
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return 0; /* NICK message ignored */
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}
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/*
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* If acptr == sptr, then we have a client doing a nick
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* change between *equivalent* nicknames as far as server
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* is concerned (user is changing the case of his/her
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* nickname or somesuch)
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*/
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if (acptr == sptr) {
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/*
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* If acptr == sptr, then we have a client doing a nick
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* change between *equivalent* nicknames as far as server
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* is concerned (user is changing the case of his/her
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* nickname or somesuch)
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*/
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if (0 != strcmp(cli_name(acptr), nick)) {
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/*
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* Allows change of case in his/her nick
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*/
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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}
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/*
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* This is just ':old NICK old' type thing.
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* Just forget the whole thing here. There is
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* no point forwarding it to anywhere,
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* especially since servers prior to this
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* version would treat it as nick collision.
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*/
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return 0;
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}
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/*
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* Note: From this point forward it can be assumed that
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* acptr != sptr (point to different client structures).
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*/
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assert(acptr != sptr);
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/*
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* If the older one is "non-person", the new entry is just
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* allowed to overwrite it. Just silently drop non-person,
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* and proceed with the nick. This should take care of the
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* "dormant nick" way of generating collisions...
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*
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* XXX - hmmm can this happen after one is registered?
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*
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* Yes, client 1 connects to IRC and registers, client 2 connects and
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* sends "NICK foo" but doesn't send anything more. client 1 now does
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* /nick foo, they should succeed and client 2 gets disconnected with
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* the message below.
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*/
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if (IsUnknown(acptr) && MyConnect(acptr)) {
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ServerStats->is_ref++;
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if (!find_except_conf(acptr, EFLAG_IPCHECK))
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IPcheck_connect_fail(acptr, 0);
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exit_client(cptr, acptr, &me, "Overridden by other sign on");
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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}
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/*
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* NICK is coming from local client connection. Just
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* send error reply and ignore the command.
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*/
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send_reply(sptr, ERR_NICKNAMEINUSE, nick);
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return 0; /* NICK message ignored */
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}
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/*
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* ms_nick - server message handler for nicks
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* parv[0] = sender prefix
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* parv[1] = nickname
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*
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* If from server, source is client:
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* parv[2] = timestamp
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*
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* Source is server:
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* parv[2] = hopcount
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* parv[3] = timestamp
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* parv[4] = username
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* parv[5] = hostname
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* parv[6] = umode (optional)
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* parv[parc-3] = IP# <- Only Protocol >= 10
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* parv[parc-2] = YXX, numeric nick <- Only Protocol >= 10
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* parv[parc-1] = info
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* parv[0] = server
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*/
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int ms_nick(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
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{
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struct Client *acptr;
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char nick[NICKLEN + 2];
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time_t lastnick = 0;
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int differ = 1;
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const char *type;
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assert(0 != cptr);
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assert(0 != sptr);
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assert(IsServer(cptr));
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if ((IsServer(sptr) && parc < 8) || parc < 3)
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{
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sendto_opmask_butone(0, SNO_OLDSNO, "bad NICK param count for %s from %C",
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parv[1], cptr);
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return need_more_params(sptr, "NICK");
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}
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ircd_strncpy(nick, parv[1], NICKLEN + 1);
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nick[NICKLEN] = '\0';
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if (IsServer(sptr))
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{
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lastnick = atoi(parv[3]);
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if (lastnick > OLDEST_TS && !IsBurstOrBurstAck(sptr))
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cli_serv(sptr)->lag = TStime() - lastnick;
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}
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else
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{
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lastnick = atoi(parv[2]);
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if (lastnick > OLDEST_TS && !IsBurstOrBurstAck(sptr))
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cli_serv(cli_user(sptr)->server)->lag = TStime() - lastnick;
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}
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/*
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* If do_nick_name() returns a null name OR if the server sent a nick
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* name and do_nick_name() changed it in some way (due to rules of nick
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* creation) then reject it. If from a server and we reject it,
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* and KILL it. -avalon 4/4/92
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*/
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if (!do_nick_name(nick) || strcmp(nick, parv[1]))
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{
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send_reply(sptr, ERR_ERRONEUSNICKNAME, parv[1]);
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++ServerStats->is_kill;
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sendto_opmask_butone(0, SNO_OLDSNO, "Bad Nick: %s From: %s %C", parv[1],
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parv[0], cptr);
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sendcmdto_one(&me, CMD_KILL, cptr, "%s :%s (%s <- %s[%s])",
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IsServer(sptr) ? parv[parc - 2] : parv[0], cli_name(&me), parv[1],
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nick, cli_name(cptr));
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if (!IsServer(sptr))
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{
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/*
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* bad nick _change_
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*/
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sendcmdto_serv_butone(&me, CMD_KILL, 0, "%s :%s (%s <- %s!%s@%s)",
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parv[0], cli_name(&me), cli_name(cptr), parv[0],
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cli_user(sptr) ? cli_username(sptr) : "",
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cli_user(sptr) ? cli_name(cli_user(sptr)->server) :
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cli_name(cptr));
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}
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return 0;
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}
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/* Check against nick name collisions. */
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if ((acptr = SeekClient(nick)) == NULL)
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/* No collisions, all clear... */
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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/*
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* If acptr == sptr, then we have a client doing a nick
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* change between *equivalent* nicknames as far as server
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* is concerned (user is changing the case of his/her
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* nickname or somesuch)
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*/
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if (acptr == sptr)
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{
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if (strcmp(cli_name(acptr), nick) != 0)
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/* Allows change of case in his/her nick */
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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else
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/* Setting their nick to what it already is? Ignore it. */
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return 0;
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}
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/* now we know we have a real collision. */
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/*
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* Note: From this point forward it can be assumed that
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* acptr != sptr (point to different client structures).
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*/
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assert(acptr != sptr);
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/*
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* If the older one is "non-person", the new entry is just
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* allowed to overwrite it. Just silently drop non-person,
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* and proceed with the nick. This should take care of the
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* "dormant nick" way of generating collisions...
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*/
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if (IsUnknown(acptr) && MyConnect(acptr))
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{
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ServerStats->is_ref++;
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if (!find_except_conf(acptr, EFLAG_IPCHECK))
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IPcheck_connect_fail(acptr, 0);
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exit_client(cptr, acptr, &me, "Overridden by other sign on");
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return set_nick_name(cptr, sptr, nick, parc, parv, 0);
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}
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/*
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* Decide, we really have a nick collision and deal with it
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*/
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/*
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* NICK was coming from a server connection.
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* This means we have a race condition (two users signing on
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* at the same time), or two net fragments reconnecting with the same nick.
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* The latter can happen because two different users connected
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* or because one and the same user switched server during a net break.
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* If the TimeStamps are equal, we kill both (or only 'new'
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* if it was a ":server NICK new ...").
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* Otherwise we kill the youngest when user@host differ,
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* or the oldest when they are the same.
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* We treat user and ~user as different, because if it wasn't
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* a faked ~user the AUTH wouldn't have added the '~'.
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* --Run
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*
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*/
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if (IsServer(sptr))
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{
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struct irc_in_addr ip;
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/*
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* A new NICK being introduced by a neighbouring
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* server (e.g. message type ":server NICK new ..." received)
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*
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* compare IP address and username
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*/
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base64toip(parv[parc - 3], &ip);
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differ = (0 != memcmp(&cli_ip(acptr), &ip, sizeof(cli_ip(acptr)))) ||
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(0 != ircd_strcmp(cli_user(acptr)->username, parv[4]));
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sendto_opmask_butone(0, SNO_OLDSNO, "Nick collision on %C (%C %Tu <- "
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"%C %Tu (%s user@host))", acptr, cli_from(acptr),
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cli_lastnick(acptr), cptr, lastnick,
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differ ? "Different" : "Same");
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}
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else
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{
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/*
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* A NICK change has collided (e.g. message type ":old NICK new").
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*
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* compare IP address and username
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*/
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differ = (0 != memcmp(&cli_ip(acptr), &cli_ip(sptr), sizeof(cli_ip(acptr)))) ||
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(0 != ircd_strcmp(cli_user(acptr)->username, cli_user(sptr)->username));
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sendto_opmask_butone(0, SNO_OLDSNO, "Nick change collision from %C to "
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"%C (%C %Tu <- %C %Tu)", sptr, acptr, cli_from(acptr),
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cli_lastnick(acptr), cptr, lastnick);
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}
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type = differ ? "overruled by older nick" : "nick collision from same user@host";
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/*
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* Now remove (kill) the nick on our side if it is the youngest.
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* If no timestamp was received, we ignore the incoming nick
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* (and expect a KILL for our legit nick soon ):
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* When the timestamps are equal we kill both nicks. --Run
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* acptr->from != cptr should *always* be true (?).
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*
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* This exits the client sending the NICK message
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*/
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if ((differ && lastnick >= cli_lastnick(acptr)) ||
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(!differ && lastnick <= cli_lastnick(acptr)))
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{
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ServerStats->is_kill++;
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if (!IsServer(sptr))
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{
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/* If this was a nick change and not a nick introduction, we
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* need to ensure that we remove our record of the client, and
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* send a KILL to the whole network.
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*/
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assert(!MyConnect(sptr));
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/* Inform the rest of the net... */
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sendcmdto_serv_butone(&me, CMD_KILL, 0, "%C :%s (%s)",
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sptr, cli_name(&me), type);
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/* Don't go sending off a QUIT message... */
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SetFlag(sptr, FLAG_KILLED);
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/* Remove them locally. */
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exit_client_msg(cptr, sptr, &me,
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"Killed (%s (%s))",
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feature_str(FEAT_HIS_SERVERNAME), type);
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}
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else
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{
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/* If the origin is a server, this was a new client, so we only
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* send the KILL in the direction it came from. We have no
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* client record that we would have to clean up.
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|
*/
|
|
sendcmdto_one(&me, CMD_KILL, cptr, "%s :%s (%s)",
|
|
parv[parc - 2], cli_name(&me), type);
|
|
}
|
|
/* If the timestamps differ and we just killed sptr, we don't need to kill
|
|
* acptr as well.
|
|
*/
|
|
if (lastnick != cli_lastnick(acptr))
|
|
return 0;
|
|
}
|
|
/* Tell acptr why we are killing it. */
|
|
send_reply(acptr, ERR_NICKCOLLISION, nick);
|
|
|
|
ServerStats->is_kill++;
|
|
SetFlag(acptr, FLAG_KILLED);
|
|
/*
|
|
* This exits the client we had before getting the NICK message
|
|
*/
|
|
sendcmdto_serv_butone(&me, CMD_KILL, NULL, "%C :%s (%s)",
|
|
acptr, feature_str(FEAT_HIS_SERVERNAME),
|
|
type);
|
|
exit_client_msg(cptr, acptr, &me, "Killed (%s (%s))",
|
|
feature_str(FEAT_HIS_SERVERNAME), type);
|
|
if (lastnick == cli_lastnick(acptr))
|
|
return 0;
|
|
if (sptr == NULL)
|
|
return 0;
|
|
return set_nick_name(cptr, sptr, nick, parc, parv, 0);
|
|
}
|