1165 lines
35 KiB
C
1165 lines
35 KiB
C
/*
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* IRC - Internet Relay Chat, ircd/s_bsd.c
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* Copyright (C) 1990 Jarkko Oikarinen and
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* University of Oulu, Computing Center
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file
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* @brief Functions that now (or in the past) relied on BSD APIs.
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* @version $Id: s_bsd.c 1932 2010-01-04 00:37:28Z entrope $
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*/
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#include "config.h"
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#include "s_bsd.h"
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#include "client.h"
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#include "IPcheck.h"
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#include "channel.h"
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#include "class.h"
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#include "gline.h"
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#include "hash.h"
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#include "ircd_alloc.h"
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#include "ircd_log.h"
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#include "ircd_features.h"
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#include "ircd_osdep.h"
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#include "ircd_reply.h"
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#include "ircd_snprintf.h"
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#include "ircd_string.h"
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#include "ircd.h"
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#include "list.h"
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#include "listener.h"
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#include "msg.h"
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#include "msgq.h"
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#include "numeric.h"
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#include "numnicks.h"
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#include "packet.h"
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#include "parse.h"
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#include "querycmds.h"
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#include "res.h"
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#include "s_auth.h"
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#include "s_conf.h"
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#include "s_debug.h"
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#include "s_misc.h"
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#include "s_user.h"
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#include "send.h"
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#include "struct.h"
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#include "sys.h"
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#include "uping.h"
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#include "version.h"
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#include "ircd_limits.h" /* Security fix: RecvQ limits & timeouts */
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#include "zline.h"
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/* #include <assert.h> -- Now using assert in ircd_log.h */
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#include <errno.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <sys/utsname.h>
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#include <unistd.h>
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/** Array of my own clients, indexed by file descriptor. */
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struct Client* LocalClientArray[MAXCONNECTIONS];
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/** Maximum file descriptor in current use. */
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int HighestFd = -1;
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/** Default local address for outbound IPv4 connections. */
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struct irc_sockaddr VirtualHost_v4;
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/** Default local address for outbound IPv6 connections. */
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struct irc_sockaddr VirtualHost_v6;
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/** Temporary buffer for reading data from a peer. */
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static char readbuf[SERVER_TCP_WINDOW];
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/*
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* report_error text constants
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*/
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const char* const ACCEPT_ERROR_MSG = "error accepting connection for %s: %s";
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const char* const BIND_ERROR_MSG = "bind error for %s: %s";
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const char* const CONNECT_ERROR_MSG = "connect to host %s failed: %s";
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const char* const CONNLIMIT_ERROR_MSG = "connect limit exceeded for %s: %s";
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const char* const LISTEN_ERROR_MSG = "listen error for %s: %s";
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const char* const NONB_ERROR_MSG = "error setting non-blocking for %s: %s";
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const char* const PEERNAME_ERROR_MSG = "getpeername failed for %s: %s";
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const char* const POLL_ERROR_MSG = "poll error for %s: %s";
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const char* const REGISTER_ERROR_MSG = "registering %s: %s";
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const char* const REUSEADDR_ERROR_MSG = "error setting SO_REUSEADDR for %s: %s";
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const char* const SELECT_ERROR_MSG = "select error for %s: %s";
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const char* const SETBUFS_ERROR_MSG = "error setting buffer size for %s: %s";
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const char* const SOCKET_ERROR_MSG = "error creating socket for %s: %s";
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const char* const TOS_ERROR_MSG = "error setting TOS for %s: %s";
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static void client_sock_callback(struct Event* ev);
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static void client_timer_callback(struct Event* ev);
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/*
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* Cannot use perror() within daemon. stderr is closed in
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* ircd and cannot be used. And, worse yet, it might have
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* been reassigned to a normal connection...
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*/
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/** Replacement for perror(). Record error to log. Send a copy to all
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* *LOCAL* opers, but only if no errors were sent to them in the last
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* 20 seconds.
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* @param text A *format* string for outputting error. It must contain
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* only two '%s', the first will be replaced by the sockhost from the
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* cptr, and the latter will be taken from sys_errlist[errno].
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* @param who The client associated with the error.
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* @param err The errno value to display.
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*/
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void report_error(const char* text, const char* who, int err)
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{
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static time_t last_notice = 0;
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int errtmp = errno; /* debug may change 'errno' */
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const char* errmsg = (err) ? strerror(err) : "";
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if (!errmsg)
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errmsg = "Unknown error";
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if (EmptyString(who))
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who = "unknown";
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sendto_opmask_butone_ratelimited(0, SNO_OLDSNO, &last_notice, text, who, errmsg);
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log_write(LS_SOCKET, L_ERROR, 0, text, who, errmsg);
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errno = errtmp;
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}
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/** Called when resolver query finishes. If the DNS lookup was
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* successful, start the connection; otherwise notify opers of the
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* failure.
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* @param vptr The struct ConfItem representing the Connect block.
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* @param hp A pointer to the DNS lookup results (NULL on failure).
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*/
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static void connect_dns_callback(void* vptr, const struct irc_in_addr *addr, const char *h_name)
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{
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struct ConfItem* aconf = (struct ConfItem*) vptr;
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assert(aconf);
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aconf->dns_pending = 0;
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if (addr) {
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memcpy(&aconf->address, addr, sizeof(aconf->address));
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connect_server(aconf, 0);
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}
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else
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sendto_opmask_butone(0, SNO_OLDSNO, "Connect to %s failed: host lookup",
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aconf->name);
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}
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/** Closes all file descriptors.
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* @param close_stderr If non-zero, also close stderr.
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*/
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void close_connections(int close_stderr)
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{
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int i;
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if (close_stderr)
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{
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close(0);
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close(1);
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close(2);
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}
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for (i = 3; i < MAXCONNECTIONS; ++i)
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close(i);
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}
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/** Initialize process fd limit to MAXCONNECTIONS.
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*/
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int init_connection_limits(void)
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{
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int limit = os_set_fdlimit(MAXCONNECTIONS);
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if (0 == limit)
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return 1;
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if (limit < 0) {
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fprintf(stderr, "error setting max fds to %d: %s\n", limit, strerror(errno));
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}
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else if (limit > 0) {
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fprintf(stderr, "ircd fd table too big\nHard Limit: %d IRC max: %d\n",
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limit, MAXCONNECTIONS);
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fprintf(stderr, "set MAXCONNECTIONS to a smaller value");
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}
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return 0;
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}
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/** Set up address and port and make a connection.
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* @param aconf Provides the connection information.
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* @param cptr Client structure for the peer.
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* @return Non-zero on success; zero on failure.
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*/
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static int connect_inet(struct ConfItem* aconf, struct Client* cptr)
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{
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const struct irc_sockaddr *local;
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IOResult result;
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int family = 0;
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assert(0 != aconf);
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assert(0 != cptr);
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/*
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* Might as well get sockhost from here, the connection is attempted
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* with it so if it fails its useless.
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*/
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if (irc_in_addr_valid(&aconf->origin.addr))
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local = &aconf->origin;
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else if (irc_in_addr_is_ipv4(&aconf->address.addr)) {
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local = &VirtualHost_v4;
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family = AF_INET;
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} else
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local = &VirtualHost_v6;
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cli_fd(cptr) = os_socket(local, SOCK_STREAM, cli_name(cptr), family);
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if (cli_fd(cptr) < 0)
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return 0;
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/*
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* save connection info in client
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*/
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memcpy(&cli_ip(cptr), &aconf->address.addr, sizeof(cli_ip(cptr)));
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cli_port(cptr) = aconf->address.port;
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ircd_ntoa_r(cli_sock_ip(cptr), &cli_ip(cptr));
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/*
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* we want a big buffer for server connections
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*/
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if (!os_set_sockbufs(cli_fd(cptr), feature_int(FEAT_SOCKSENDBUF), feature_int(FEAT_SOCKRECVBUF))) {
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cli_error(cptr) = errno;
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report_error(SETBUFS_ERROR_MSG, cli_name(cptr), errno);
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close(cli_fd(cptr));
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cli_fd(cptr) = -1;
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return 0;
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}
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/*
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* Set the TOS bits - this is nonfatal if it doesn't stick.
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*/
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if (!os_set_tos(cli_fd(cptr), feature_int(FEAT_TOS_SERVER), family)) {
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report_error(TOS_ERROR_MSG, cli_name(cptr), errno);
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}
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if ((result = os_connect_nonb(cli_fd(cptr), &aconf->address)) == IO_FAILURE) {
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cli_error(cptr) = errno;
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report_error(CONNECT_ERROR_MSG, cli_name(cptr), errno);
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close(cli_fd(cptr));
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cli_fd(cptr) = -1;
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return 0;
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}
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if (!socket_add(&(cli_socket(cptr)), client_sock_callback,
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(void*) cli_connect(cptr),
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(result == IO_SUCCESS) ? SS_CONNECTED : SS_CONNECTING,
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SOCK_EVENT_READABLE, cli_fd(cptr))) {
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cli_error(cptr) = ENFILE;
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report_error(REGISTER_ERROR_MSG, cli_name(cptr), ENFILE);
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close(cli_fd(cptr));
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cli_fd(cptr) = -1;
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return 0;
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}
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cli_freeflag(cptr) |= FREEFLAG_SOCKET;
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return 1;
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}
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#ifdef USE_SSL
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/* Helper routines */
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static IOResult client_recv(struct Client *cptr, char *buf, unsigned int length, unsigned int* count_out)
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{
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if (cli_socket(cptr).ssl)
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return ssl_recv(&cli_socket(cptr), cptr, buf, length, count_out);
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else
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return os_recv_nonb(cli_fd(cptr), buf, length, count_out);
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}
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static IOResult client_sendv(struct Client *cptr, struct MsgQ *buf, unsigned int *count_in, unsigned int *count_out)
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{
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if (cli_socket(cptr).ssl)
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return ssl_sendv(&cli_socket(cptr), cptr, buf, count_in, count_out);
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else
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return os_sendv_nonb(cli_fd(cptr), buf, count_in, count_out);
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}
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#endif /* USE_SSL */
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/** Attempt to send a sequence of bytes to the connection.
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* As a side effect, updates \a cptr's FLAG_BLOCKED setting
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* and sendB/sendK fields.
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* @param cptr Client that should receive data.
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* @param buf Message buffer to send to client.
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* @return Negative on connection-fatal error; otherwise
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* number of bytes sent.
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*/
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unsigned int deliver_it(struct Client *cptr, struct MsgQ *buf)
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{
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unsigned int bytes_written = 0;
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unsigned int bytes_count = 0;
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assert(0 != cptr);
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#ifdef USE_SSL
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switch (client_sendv(cptr, buf, &bytes_count, &bytes_written)) {
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#else
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switch (os_sendv_nonb(cli_fd(cptr), buf, &bytes_count, &bytes_written)) {
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#endif /* USE_SSL */
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case IO_SUCCESS:
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ClrFlag(cptr, FLAG_BLOCKED);
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cli_sendB(cptr) += bytes_written;
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cli_sendB(&me) += bytes_written;
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/* A partial write implies that future writes will block. */
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if (bytes_written < bytes_count)
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SetFlag(cptr, FLAG_BLOCKED);
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break;
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case IO_BLOCKED:
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SetFlag(cptr, FLAG_BLOCKED);
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break;
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case IO_FAILURE:
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cli_error(cptr) = errno;
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SetFlag(cptr, FLAG_DEADSOCKET);
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break;
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}
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return bytes_written;
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}
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/** Complete non-blocking connect()-sequence. Check access and
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* terminate connection, if trouble detected.
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* @param cptr Client to which we have connected, with all ConfItem structs attached.
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* @return Zero on failure (caller should exit_client()), non-zero on success.
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*/
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static int completed_connection(struct Client* cptr)
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{
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struct ConfItem *aconf;
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time_t newts;
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struct Client *acptr;
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int i;
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#ifdef USE_SSL
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int r;
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char *sslfp;
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#endif
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assert(0 != cptr);
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/*
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* get the socket status from the fd first to check if
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* connection actually succeeded
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*/
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if ((cli_error(cptr) = os_get_sockerr(cli_fd(cptr)))) {
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const char* msg = strerror(cli_error(cptr));
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if (!msg)
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msg = "Unknown error";
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sendto_opmask_butone(0, SNO_OLDSNO, "Connection failed to %s: %s",
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cli_name(cptr), msg);
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return 0;
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}
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if (!(aconf = find_conf_byname(cli_confs(cptr), cli_name(cptr), CONF_SERVER))) {
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sendto_opmask_butone(0, SNO_OLDSNO, "Lost Server Line for %s", cli_name(cptr));
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return 0;
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}
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if (aconf->flags & CONF_SSL) {
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#ifdef USE_SSL
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r = ssl_connect(&(cli_socket(cptr)), aconf);
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if (r == -1) {
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sendto_opmask_butone(0, SNO_OLDSNO, "Connection failed to %s: SSL error",
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cli_name(cptr));
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return 0;
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} else if (r == -2) {
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sendto_opmask_butone(0, SNO_OLDSNO, "Connection failed to %s: Unable to select SSL ciphers",
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cli_name(cptr));
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return 0;
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} else if (r == 0)
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return 1;
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sslfp = ssl_get_fingerprint(cli_socket(cptr).ssl);
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if (sslfp)
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ircd_strncpy(cli_sslclifp(cptr), sslfp, BUFSIZE+1);
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SetSSL(cptr);
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#endif
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}
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if (s_state(&(cli_socket(cptr))) == SS_CONNECTING)
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socket_state(&(cli_socket(cptr)), SS_CONNECTED);
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if (!EmptyString(aconf->passwd))
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sendrawto_one(cptr, MSG_PASS " :%s", aconf->passwd);
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/*
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* Create a unique timestamp
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*/
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newts = TStime();
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for (i = HighestFd; i > -1; --i) {
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if ((acptr = LocalClientArray[i]) &&
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(IsServer(acptr) || IsHandshake(acptr))) {
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if (cli_serv(acptr)->timestamp >= newts)
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newts = cli_serv(acptr)->timestamp + 1;
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}
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}
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assert(0 != cli_serv(cptr));
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cli_serv(cptr)->timestamp = newts;
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SetHandshake(cptr);
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/*
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* Make us timeout after twice the timeout for DNS look ups
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*/
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cli_lasttime(cptr) = CurrentTime;
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ClearPingSent(cptr);
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sendrawto_one(cptr, MSG_SERVER " %s 1 %Tu %Tu J%s %s%s +%s6%s :%s",
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cli_name(&me), cli_serv(&me)->timestamp, newts,
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MAJOR_PROTOCOL, NumServCap(&me),
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feature_bool(FEAT_HUB) ? "h" : "",
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feature_bool(FEAT_OPLEVELS) ? "o" : "",
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cli_info(&me));
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return (IsDead(cptr)) ? 0 : 1;
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}
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|
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/** Close the physical connection. Side effects: MyConnect(cptr)
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* becomes false and cptr->from becomes NULL.
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* @param cptr Client to disconnect.
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*/
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void close_connection(struct Client *cptr)
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{
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struct ConfItem* aconf;
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if (IsServer(cptr)) {
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ServerStats->is_sv++;
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ServerStats->is_sbs += cli_sendB(cptr);
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ServerStats->is_sbr += cli_receiveB(cptr);
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ServerStats->is_sti += CurrentTime - cli_firsttime(cptr);
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/*
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* If the connection has been up for a long amount of time, schedule
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* a 'quick' reconnect, else reset the next-connect cycle.
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*/
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if ((aconf = find_conf_exact(cli_name(cptr), cptr, CONF_SERVER))) {
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/*
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* Reschedule a faster reconnect, if this was a automatically
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* connected configuration entry. (Note that if we have had
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* a rehash in between, the status has been changed to
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* CONF_ILLEGAL). But only do this if it was a "good" link.
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*/
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aconf->hold = CurrentTime;
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aconf->hold += ((aconf->hold - cli_since(cptr) >
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feature_int(FEAT_HANGONGOODLINK)) ?
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feature_int(FEAT_HANGONRETRYDELAY) : ConfConFreq(aconf));
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/* if (nextconnect > aconf->hold) */
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/* nextconnect = aconf->hold; */
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}
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}
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else if (IsUser(cptr)) {
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ServerStats->is_cl++;
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ServerStats->is_cbs += cli_sendB(cptr);
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ServerStats->is_cbr += cli_receiveB(cptr);
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ServerStats->is_cti += CurrentTime - cli_firsttime(cptr);
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}
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else
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ServerStats->is_ni++;
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if (-1 < cli_fd(cptr)) {
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flush_connections(cptr);
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LocalClientArray[cli_fd(cptr)] = 0;
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close(cli_fd(cptr));
|
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socket_del(&(cli_socket(cptr))); /* queue a socket delete */
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cli_fd(cptr) = -1;
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}
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|
SetFlag(cptr, FLAG_DEADSOCKET);
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|
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MsgQClear(&(cli_sendQ(cptr)));
|
|
client_drop_sendq(cli_connect(cptr));
|
|
DBufClear(&(cli_recvQ(cptr)));
|
|
memset(cli_passwd(cptr), 0, sizeof(cli_passwd(cptr)));
|
|
set_snomask(cptr, 0, SNO_SET);
|
|
|
|
det_confs_butmask(cptr, 0);
|
|
|
|
if (cli_listener(cptr)) {
|
|
release_listener(cli_listener(cptr));
|
|
cli_listener(cptr) = 0;
|
|
}
|
|
|
|
for ( ; HighestFd > 0; --HighestFd) {
|
|
if (LocalClientArray[HighestFd])
|
|
break;
|
|
}
|
|
}
|
|
|
|
/** Close all unregistered connections.
|
|
* @param source Oper who requested the close.
|
|
* @return Number of closed connections.
|
|
*/
|
|
int net_close_unregistered_connections(struct Client* source)
|
|
{
|
|
int i;
|
|
struct Client* cptr;
|
|
int count = 0;
|
|
assert(0 != source);
|
|
|
|
for (i = HighestFd; i > 0; --i) {
|
|
if ((cptr = LocalClientArray[i]) && !IsRegistered(cptr)) {
|
|
send_reply(source, RPL_CLOSING, get_client_name(source, HIDE_IP));
|
|
exit_client(source, cptr, &me, "Oper Closing");
|
|
++count;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/** Creates a client which has just connected to us on the given fd.
|
|
* The sockhost field is initialized with the ip# of the host.
|
|
* The client is not added to the linked list of clients, it is
|
|
* passed off to the auth handler for dns and ident queries.
|
|
* @param listener Listening socket that received the connection.
|
|
* @param fd File descriptor of new connection.
|
|
*/
|
|
#ifdef USE_SSL
|
|
void add_connection(struct Listener* listener, int fd, void *ssl) {
|
|
#else
|
|
void add_connection(struct Listener* listener, int fd) {
|
|
#endif /* USE_SSL */
|
|
struct irc_sockaddr addr;
|
|
struct Client *new_client;
|
|
time_t next_target = 0;
|
|
struct Zline* azline = NULL;
|
|
struct Gline* agline = NULL;
|
|
char zreason[256];
|
|
char greason[256];
|
|
#ifdef USE_SSL
|
|
char *sslfp;
|
|
#endif
|
|
|
|
const char* const throttle_message =
|
|
"ERROR :Your host is trying to (re)connect too fast -- throttled\r\n";
|
|
/* 12345678901234567890123456789012345679012345678901234567890123456 */
|
|
const char* const register_message =
|
|
"ERROR :Unable to complete your registration\r\n";
|
|
#ifdef USE_SSL
|
|
const char* const sslerr_message =
|
|
"ERROR :SSL connection error\r\n";
|
|
#endif
|
|
|
|
assert(0 != listener);
|
|
|
|
/*
|
|
* Removed preliminary access check. Full check is performed in m_server and
|
|
* m_user instead. Also connection time out help to get rid of unwanted
|
|
* connections.
|
|
*/
|
|
if (!os_get_peername(fd, &addr) || !os_set_nonblocking(fd)) {
|
|
++ServerStats->is_ref;
|
|
#ifdef USE_SSL
|
|
ssl_murder(ssl, fd, NULL);
|
|
#else
|
|
close(fd);
|
|
#endif /* USE_SSL */
|
|
return;
|
|
}
|
|
/*
|
|
* Disable IP (*not* TCP) options. In particular, this makes it impossible
|
|
* to use source routing to connect to the server. If we didn't do this
|
|
* (and if intermediate networks didn't drop source-routed packets), an
|
|
* attacker could successfully IP spoof us...and even return the anti-spoof
|
|
* ping, because the options would cause the packet to be routed back to
|
|
* the spoofer's machine. When we disable the IP options, we delete the
|
|
* source route, and the normal routing takes over.
|
|
*/
|
|
os_disable_options(fd);
|
|
|
|
if (listener_server(listener))
|
|
{
|
|
new_client = make_client(0, STAT_UNKNOWN_SERVER);
|
|
}
|
|
else
|
|
{
|
|
int isipcexempt = 0;
|
|
/*
|
|
* Add this local client to the IPcheck registry.
|
|
*
|
|
* If they're throttled, murder them, but tell them why first.
|
|
*/
|
|
if (find_except_conf_by_ip(&addr.addr, EFLAG_IPCHECK))
|
|
isipcexempt = 1;
|
|
if (!isipcexempt &&
|
|
!IPcheck_local_connect(&addr.addr, &next_target))
|
|
{
|
|
++ServerStats->is_ref;
|
|
#ifdef USE_SSL
|
|
ssl_murder(ssl, fd, throttle_message);
|
|
#else
|
|
write(fd, throttle_message, strlen(throttle_message));
|
|
close(fd);
|
|
#endif /* USE_SSL */
|
|
return;
|
|
}
|
|
new_client = make_client(0, STAT_UNKNOWN_USER);
|
|
if (!isipcexempt)
|
|
SetIPChecked(new_client);
|
|
}
|
|
|
|
/*
|
|
* Copy ascii address to 'sockhost' just in case. Then we have something
|
|
* valid to put into error messages...
|
|
*/
|
|
ircd_ntoa_r(cli_sock_ip(new_client), &addr.addr);
|
|
strcpy(cli_sockhost(new_client), cli_sock_ip(new_client));
|
|
memcpy(&cli_ip(new_client), &addr.addr, sizeof(cli_ip(new_client)));
|
|
cli_port(new_client) = addr.port;
|
|
|
|
if (next_target)
|
|
cli_nexttarget(new_client) = next_target;
|
|
|
|
/* Begin Zline */
|
|
if (!feature_bool(FEAT_DISABLE_ZLINES) && (azline = zline_lookup(new_client, 0))) {
|
|
ircd_snprintf(0, zreason, sizeof(zreason), "ERROR :Z-lined (%s)", azline->zl_reason);
|
|
if (IsIPChecked(new_client))
|
|
IPcheck_connect_fail(new_client, 1);
|
|
#ifdef USE_SSL
|
|
ssl_murder(ssl, fd, zreason);
|
|
#else
|
|
write(fd, zreason, strlen(zreason));
|
|
close(fd);
|
|
#endif
|
|
cli_fd(new_client) = -1;
|
|
return;
|
|
}
|
|
/* End Zline */
|
|
|
|
/* Begin Gline */
|
|
if (!feature_bool(FEAT_DISABLE_GLINES) && (agline = gline_lookup(new_client, 0))) {
|
|
ircd_snprintf(0, greason, sizeof(greason), "ERROR :G-lined (%s)", agline->gl_reason);
|
|
if (IsIPChecked(new_client))
|
|
IPcheck_connect_fail(new_client, 1);
|
|
#ifdef USE_SSL
|
|
ssl_murder(ssl, fd, greason);
|
|
#else
|
|
write(fd, greason, strlen(greason));
|
|
close(fd);
|
|
#endif
|
|
cli_fd(new_client) = -1;
|
|
return;
|
|
}
|
|
/* End Gline */
|
|
|
|
cli_fd(new_client) = fd;
|
|
if (!socket_add(&(cli_socket(new_client)), client_sock_callback,
|
|
(void*) cli_connect(new_client), SS_CONNECTED, 0, fd)) {
|
|
++ServerStats->is_ref;
|
|
#ifdef USE_SSL
|
|
ssl_murder(ssl, fd, register_message);
|
|
#else
|
|
write(fd, register_message, strlen(register_message));
|
|
close(fd);
|
|
#endif /* USE_SSL */
|
|
cli_fd(new_client) = -1;
|
|
return;
|
|
}
|
|
|
|
#ifdef USE_SSL
|
|
if (ssl) {
|
|
cli_socket(new_client).ssl = ssl;
|
|
SetSSLNeedAccept(new_client);
|
|
if (!ssl_accept(new_client)) {
|
|
socket_del(&(cli_socket(new_client)));
|
|
cli_socket(new_client).ssl = NULL;
|
|
ssl_murder(NULL, fd, sslerr_message);
|
|
cli_fd(new_client) = -1;
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
cli_freeflag(new_client) |= FREEFLAG_SOCKET;
|
|
cli_listener(new_client) = listener;
|
|
++listener->ref_count;
|
|
|
|
#ifdef USE_SSL
|
|
if (ssl) {
|
|
SetSSL(new_client);
|
|
cli_socket(new_client).ssl = ssl;
|
|
sslfp = ssl_get_fingerprint(ssl);
|
|
if (sslfp)
|
|
ircd_strncpy(cli_sslclifp(new_client), sslfp, BUFSIZE+1);
|
|
}
|
|
#endif
|
|
|
|
Count_newunknown(UserStats);
|
|
/* if we've made it this far we can put the client on the auth query pile */
|
|
start_auth(new_client);
|
|
}
|
|
|
|
/** Determines whether to tell the events engine we're interested in
|
|
* writable events.
|
|
* @param cptr Client for which to decide this.
|
|
*/
|
|
void update_write(struct Client* cptr)
|
|
{
|
|
/* If there are messages that need to be sent along, or if the client
|
|
* is in the middle of a /list, then we need to tell the engine that
|
|
* we're interested in writable events--otherwise, we need to drop
|
|
* that interest.
|
|
*/
|
|
socket_events(&(cli_socket(cptr)),
|
|
((MsgQLength(&cli_sendQ(cptr)) || cli_listing(cptr)) ?
|
|
SOCK_ACTION_ADD : SOCK_ACTION_DEL) | SOCK_EVENT_WRITABLE);
|
|
}
|
|
|
|
/** Read a 'packet' of data from a connection and process it. Read in
|
|
* 8k chunks to give a better performance rating (for server
|
|
* connections). Do some tricky stuff for client connections to make
|
|
* sure they don't do any flooding >:-) -avalon
|
|
* @param cptr Client from which to read data.
|
|
* @param socket_ready If non-zero, more data can be read from the client's socket.
|
|
* @return Positive number on success, zero on connection-fatal failure, negative
|
|
* if user is killed.
|
|
*/
|
|
static int read_packet(struct Client *cptr, int socket_ready)
|
|
{
|
|
unsigned int dolen = 0;
|
|
unsigned int length = 0;
|
|
|
|
if (socket_ready &&
|
|
!(IsUser(cptr) &&
|
|
DBufLength(&(cli_recvQ(cptr))) > get_recvq(cptr))) {
|
|
#ifdef USE_SSL
|
|
switch (client_recv(cptr, readbuf, sizeof(readbuf), &length)) {
|
|
#else
|
|
switch (os_recv_nonb(cli_fd(cptr), readbuf, sizeof(readbuf), &length)) {
|
|
#endif /* USE_SSL */
|
|
case IO_SUCCESS:
|
|
if (length)
|
|
{
|
|
cli_lasttime(cptr) = CurrentTime;
|
|
ClearPingSent(cptr);
|
|
ClrFlag(cptr, FLAG_NONL);
|
|
if (cli_lasttime(cptr) > cli_since(cptr))
|
|
cli_since(cptr) = cli_lasttime(cptr);
|
|
}
|
|
break;
|
|
case IO_BLOCKED:
|
|
break;
|
|
case IO_FAILURE:
|
|
cli_error(cptr) = errno;
|
|
/* SetFlag(cptr, FLAG_DEADSOCKET); */
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* For server connections, we process as many as we can without
|
|
* worrying about the time of day or anything :)
|
|
*/
|
|
if (length > 0 && IsServer(cptr))
|
|
return server_dopacket(cptr, readbuf, length);
|
|
else if (length > 0 && (IsHandshake(cptr) || IsConnecting(cptr)))
|
|
return connect_dopacket(cptr, readbuf, length);
|
|
else
|
|
{
|
|
/*
|
|
* Before we even think of parsing what we just read, stick
|
|
* it on the end of the receive queue and do it when its
|
|
* turn comes around.
|
|
*/
|
|
if (length > 0 && dbuf_put(&(cli_recvQ(cptr)), readbuf, length) == 0)
|
|
return exit_client(cptr, cptr, &me, "dbuf_put fail");
|
|
|
|
/* Security fix: Verifică RecvQ limits */
|
|
unsigned int recvq_size = DBufLength(&(cli_recvQ(cptr)));
|
|
unsigned int max_recvq = IsServer(cptr) ? MAX_RECVQ_SERVER : MAX_RECVQ_USER;
|
|
|
|
if (recvq_size > max_recvq) {
|
|
return exit_client(cptr, cptr, &me, "RecvQ exceeded");
|
|
}
|
|
|
|
if (DBufLength(&(cli_recvQ(cptr))) > get_recvq(cptr))
|
|
return exit_client(cptr, cptr, &me, "Excess Flood");
|
|
|
|
/* Security fix: Verifică timeout pentru mesaje incomplete (FLAG_NONL) */
|
|
if (HasFlag(cptr, FLAG_NONL)) {
|
|
time_t age = CurrentTime - cli_lasttime(cptr);
|
|
if (age > MAX_INCOMPLETE_MESSAGE_TIMEOUT) {
|
|
Debug((DEBUG_ERROR, "Incomplete message timeout for %s (age: %ld sec)",
|
|
cli_name(cptr), (long)age));
|
|
return exit_client(cptr, cptr, &me, "Incomplete message timeout");
|
|
}
|
|
}
|
|
|
|
while (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) &&
|
|
(IsTrusted(cptr) || cli_since(cptr) - CurrentTime < 10))
|
|
{
|
|
dolen = dbuf_getmsg(&(cli_recvQ(cptr)), cli_buffer(cptr), BUFSIZE);
|
|
/*
|
|
* Devious looking...whats it do ? well..if a client
|
|
* sends a *long* message without any CR or LF, then
|
|
* dbuf_getmsg fails and we pull it out using this
|
|
* loop which just gets the next 512 bytes and then
|
|
* deletes the rest of the buffer contents.
|
|
* -avalon
|
|
*/
|
|
if (dolen == 0)
|
|
{
|
|
if (DBufLength(&(cli_recvQ(cptr))) < 510)
|
|
SetFlag(cptr, FLAG_NONL);
|
|
else
|
|
{
|
|
/* More than 512 bytes in the line - drop the input and yell
|
|
* at the client.
|
|
*/
|
|
DBufClear(&(cli_recvQ(cptr)));
|
|
send_reply(cptr, ERR_INPUTTOOLONG);
|
|
}
|
|
}
|
|
else if (client_dopacket(cptr, dolen) == CPTR_KILLED)
|
|
return CPTR_KILLED;
|
|
/*
|
|
* If it has become registered as a Server
|
|
* then skip the per-message parsing below.
|
|
*/
|
|
if (IsHandshake(cptr) || IsServer(cptr))
|
|
{
|
|
while (-1)
|
|
{
|
|
dolen = dbuf_get(&(cli_recvQ(cptr)), readbuf, sizeof(readbuf));
|
|
if (dolen <= 0)
|
|
return 1;
|
|
else if (dolen == 0)
|
|
{
|
|
if (DBufLength(&(cli_recvQ(cptr))) < 510)
|
|
SetFlag(cptr, FLAG_NONL);
|
|
else
|
|
DBufClear(&(cli_recvQ(cptr)));
|
|
}
|
|
else if ((IsServer(cptr) &&
|
|
server_dopacket(cptr, readbuf, dolen) == CPTR_KILLED) ||
|
|
(!IsServer(cptr) &&
|
|
connect_dopacket(cptr, readbuf, dolen) == CPTR_KILLED))
|
|
return CPTR_KILLED;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If there's still data to process, wait 2 seconds first */
|
|
if (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) &&
|
|
!t_onqueue(&(cli_proc(cptr))))
|
|
{
|
|
Debug((DEBUG_LIST, "Adding client process timer for %C", cptr));
|
|
cli_freeflag(cptr) |= FREEFLAG_TIMER;
|
|
timer_add(&(cli_proc(cptr)), client_timer_callback, cli_connect(cptr),
|
|
TT_RELATIVE, 2);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/** Start a connection to another server.
|
|
* @param aconf Connect block data for target server.
|
|
* @param by Client who requested the connection (if any).
|
|
* @return Non-zero on success; zero on failure.
|
|
*/
|
|
int connect_server(struct ConfItem* aconf, struct Client* by)
|
|
{
|
|
struct Client* cptr = 0;
|
|
assert(0 != aconf);
|
|
|
|
if (aconf->dns_pending) {
|
|
sendto_opmask_butone(0, SNO_OLDSNO, "Server %s connect DNS pending",
|
|
aconf->name);
|
|
return 0;
|
|
}
|
|
Debug((DEBUG_NOTICE, "Connect to %s[@%s]", aconf->name,
|
|
ircd_ntoa(&aconf->address.addr)));
|
|
|
|
if ((cptr = FindClient(aconf->name))) {
|
|
if (IsServer(cptr) || IsMe(cptr)) {
|
|
sendto_opmask_butone(0, SNO_OLDSNO, "Server %s already present from %s",
|
|
aconf->name, cli_name(cli_from(cptr)));
|
|
if (by && IsUser(by) && !MyUser(by)) {
|
|
sendcmdto_one(&me, CMD_NOTICE, by, "%C :Server %s already present "
|
|
"from %s", by, aconf->name, cli_name(cli_from(cptr)));
|
|
}
|
|
return 0;
|
|
}
|
|
else if (IsHandshake(cptr) || IsConnecting(cptr)) {
|
|
if (by && IsUser(by)) {
|
|
sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connection to %s already in "
|
|
"progress", by, cli_name(cptr));
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
/*
|
|
* If we don't know the IP# for this host and it is a hostname and
|
|
* not a ip# string, then try and find the appropriate host record.
|
|
*/
|
|
if (!irc_in_addr_valid(&aconf->address.addr)
|
|
&& !ircd_aton(&aconf->address.addr, aconf->host)) {
|
|
char buf[HOSTLEN + 1];
|
|
|
|
host_from_uh(buf, aconf->host, HOSTLEN);
|
|
gethost_byname(buf, connect_dns_callback, aconf);
|
|
aconf->dns_pending = 1;
|
|
return 0;
|
|
}
|
|
cptr = make_client(NULL, STAT_UNKNOWN_SERVER);
|
|
|
|
/*
|
|
* Copy these in so we have something for error detection.
|
|
*/
|
|
ircd_strncpy(cli_name(cptr), aconf->name, HOSTLEN + 1);
|
|
ircd_strncpy(cli_sockhost(cptr), aconf->host, HOSTLEN + 1);
|
|
|
|
/*
|
|
* Attach config entries to client here rather than in
|
|
* completed_connection. This to avoid null pointer references
|
|
*/
|
|
attach_confs_byhost(cptr, aconf->host, CONF_SERVER);
|
|
|
|
if (!find_conf_byhost(cli_confs(cptr), aconf->host, CONF_SERVER)) {
|
|
sendto_opmask_butone(0, SNO_OLDSNO, "Host %s is not enabled for "
|
|
"connecting: no Connect block", aconf->name);
|
|
if (by && IsUser(by) && !MyUser(by)) {
|
|
sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connect to host %s failed: no "
|
|
"Connect block", by, aconf->name);
|
|
}
|
|
det_confs_butmask(cptr, 0);
|
|
free_client(cptr);
|
|
return 0;
|
|
}
|
|
/*
|
|
* attempt to connect to the server in the conf line
|
|
*/
|
|
if (!connect_inet(aconf, cptr)) {
|
|
if (by && IsUser(by) && !MyUser(by)) {
|
|
sendcmdto_one(&me, CMD_NOTICE, by, "%C :Couldn't connect to %s", by,
|
|
cli_name(cptr));
|
|
}
|
|
det_confs_butmask(cptr, 0);
|
|
free_client(cptr);
|
|
return 0;
|
|
}
|
|
/*
|
|
* NOTE: if we're here we have a valid C:Line and the client should
|
|
* have started the connection and stored the remote address/port and
|
|
* ip address name in itself
|
|
*
|
|
* The socket has been connected or connect is in progress.
|
|
*/
|
|
make_server(cptr);
|
|
if (by && IsUser(by)) {
|
|
ircd_snprintf(0, cli_serv(cptr)->by, sizeof(cli_serv(cptr)->by), "%s%s",
|
|
NumNick(by));
|
|
assert(0 == cli_serv(cptr)->user);
|
|
cli_serv(cptr)->user = cli_user(by);
|
|
cli_user(by)->refcnt++;
|
|
}
|
|
else {
|
|
*(cli_serv(cptr))->by = '\0';
|
|
/* strcpy(cptr->serv->by, "Auto"); */
|
|
}
|
|
cli_serv(cptr)->up = &me;
|
|
SetConnecting(cptr);
|
|
|
|
if (cli_fd(cptr) > HighestFd)
|
|
HighestFd = cli_fd(cptr);
|
|
|
|
LocalClientArray[cli_fd(cptr)] = cptr;
|
|
|
|
Count_newunknown(UserStats);
|
|
/* Actually we lie, the connect hasn't succeeded yet, but we have a valid
|
|
* cptr, so we register it now.
|
|
* Maybe these two calls should be merged.
|
|
*/
|
|
add_client_to_list(cptr);
|
|
hAddClient(cptr);
|
|
/* nextping = CurrentTime; */
|
|
|
|
return (s_state(&cli_socket(cptr)) == SS_CONNECTED) ?
|
|
completed_connection(cptr) : 1;
|
|
}
|
|
|
|
/** Find the real hostname for the host running the server (or one which
|
|
* matches the server's name) and its primary IP#. Hostname is stored
|
|
* in the client structure passed as a pointer.
|
|
*/
|
|
void init_server_identity(void)
|
|
{
|
|
const struct LocalConf* conf = conf_get_local();
|
|
assert(0 != conf);
|
|
|
|
ircd_strncpy(cli_name(&me), conf->name, HOSTLEN + 1);
|
|
SetYXXServerName(&me, conf->numeric);
|
|
}
|
|
|
|
/** Process events on a client socket.
|
|
* @param ev Socket event structure that has a struct Connection as
|
|
* its associated data.
|
|
*/
|
|
static void client_sock_callback(struct Event* ev)
|
|
{
|
|
struct Client* cptr;
|
|
struct Connection* con;
|
|
char *fmt = "%s";
|
|
char *fallback = 0;
|
|
|
|
assert(0 != ev_socket(ev));
|
|
assert(0 != s_data(ev_socket(ev)));
|
|
|
|
con = (struct Connection*) s_data(ev_socket(ev));
|
|
|
|
assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY);
|
|
|
|
cptr = con_client(con);
|
|
|
|
assert(0 == cptr || con == cli_connect(cptr));
|
|
|
|
switch (ev_type(ev)) {
|
|
case ET_DESTROY:
|
|
con_freeflag(con) &= ~FREEFLAG_SOCKET;
|
|
|
|
if (!con_freeflag(con) && !cptr)
|
|
free_connection(con);
|
|
#ifdef USE_SSL
|
|
ssl_free(ev_socket(ev));
|
|
#endif /* USE_SSL */
|
|
break;
|
|
|
|
case ET_CONNECT: /* socket connection completed */
|
|
if (!completed_connection(cptr) || IsDead(cptr))
|
|
fallback = cli_info(cptr);
|
|
break;
|
|
|
|
case ET_ERROR: /* an error occurred */
|
|
fallback = cli_info(cptr);
|
|
cli_error(cptr) = ev_data(ev);
|
|
/* If the OS told us we have a bad file descriptor, we should
|
|
* record that for future reference.
|
|
*/
|
|
if (cli_error(cptr) == EBADF)
|
|
cli_fd(cptr) = -1;
|
|
if (s_state(&(con_socket(con))) == SS_CONNECTING) {
|
|
completed_connection(cptr);
|
|
/* for some reason, the os_get_sockerr() in completed_connect()
|
|
* can return 0 even when ev_data(ev) indicates a real error, so
|
|
* re-assign the client error here.
|
|
*/
|
|
cli_error(cptr) = ev_data(ev);
|
|
break;
|
|
}
|
|
/*FALLTHROUGH*/
|
|
case ET_EOF: /* end of file on socket */
|
|
Debug((DEBUG_ERROR, "READ ERROR: fd = %d %d", cli_fd(cptr),
|
|
cli_error(cptr)));
|
|
SetFlag(cptr, FLAG_DEADSOCKET);
|
|
if ((IsServer(cptr) || IsHandshake(cptr)) && cli_error(cptr) == 0) {
|
|
exit_client_msg(cptr, cptr, &me, "Server %s closed the connection (%s)",
|
|
cli_name(cptr), cli_serv(cptr)->last_error_msg);
|
|
return;
|
|
} else {
|
|
fmt = "Read error: %s";
|
|
fallback = "EOF from client";
|
|
}
|
|
#ifdef USE_SSL
|
|
ssl_abort(cptr);
|
|
#endif
|
|
break;
|
|
|
|
case ET_WRITE: /* socket is writable */
|
|
#ifdef USE_SSL
|
|
if (IsSSLNeedAccept(cptr)) {
|
|
int r = ssl_accept(cptr);
|
|
if (r == 1) {
|
|
break;
|
|
} else if (r == 0) {
|
|
SetFlag(cptr, FLAG_DEADSOCKET);
|
|
fmt = "SSL Write error: %s";
|
|
fallback = "SSL_accept failed";
|
|
ssl_abort(cptr);
|
|
break;
|
|
}
|
|
}
|
|
if (s_state(&(con_socket(con))) == SS_CONNECTING) {
|
|
completed_connection(cptr);
|
|
}
|
|
#endif
|
|
ClrFlag(cptr, FLAG_BLOCKED);
|
|
if (cli_listing(cptr) && MsgQLength(&(cli_sendQ(cptr))) < 2048)
|
|
list_next_channels(cptr);
|
|
Debug((DEBUG_SEND, "Sending queued data to %C", cptr));
|
|
send_queued(cptr);
|
|
break;
|
|
|
|
case ET_READ: /* socket is readable */
|
|
if (!IsDead(cptr)) {
|
|
#ifdef USE_SSL
|
|
if (IsSSLNeedAccept(cptr)) {
|
|
int r = ssl_accept(cptr);
|
|
if (r == 1) {
|
|
break;
|
|
} else if (r == 0) {
|
|
SetFlag(cptr, FLAG_DEADSOCKET);
|
|
fmt = "SSL Read error: %s";
|
|
fallback = "SSL_accept failed";
|
|
ssl_abort(cptr);
|
|
break;
|
|
}
|
|
}
|
|
if (s_state(&(con_socket(con))) == SS_CONNECTING)
|
|
completed_connection(cptr);
|
|
#endif
|
|
Debug((DEBUG_DEBUG, "Reading data from %C", cptr));
|
|
if (read_packet(cptr, 1) == 0) /* error while reading packet */
|
|
fallback = "EOF from client";
|
|
}
|
|
break;
|
|
|
|
default:
|
|
assert(0 && "Unrecognized socket event in client_sock_callback()");
|
|
break;
|
|
}
|
|
|
|
assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr));
|
|
|
|
if (fallback) {
|
|
const char* msg = (cli_error(cptr)) ? strerror(cli_error(cptr)) : fallback;
|
|
msg = (cli_sslerror(cptr)) ? cli_sslerror(cptr) : msg;
|
|
if (!msg)
|
|
msg = "Unknown error";
|
|
exit_client_msg(cptr, cptr, &me, fmt, msg);
|
|
}
|
|
}
|
|
|
|
/** Process a timer on client socket.
|
|
* @param ev Timer event that has a struct Connection as its
|
|
* associated data.
|
|
*/
|
|
static void client_timer_callback(struct Event* ev)
|
|
{
|
|
struct Client* cptr;
|
|
struct Connection* con;
|
|
|
|
assert(0 != ev_timer(ev));
|
|
assert(0 != t_data(ev_timer(ev)));
|
|
assert(ET_DESTROY == ev_type(ev) || ET_EXPIRE == ev_type(ev));
|
|
|
|
con = (struct Connection*) t_data(ev_timer(ev));
|
|
|
|
assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY);
|
|
|
|
cptr = con_client(con);
|
|
|
|
assert(0 == cptr || con == cli_connect(cptr));
|
|
|
|
if (ev_type(ev)== ET_DESTROY) {
|
|
con_freeflag(con) &= ~FREEFLAG_TIMER; /* timer has expired... */
|
|
|
|
if (!con_freeflag(con) && !cptr)
|
|
free_connection(con); /* client is being destroyed */
|
|
} else {
|
|
Debug((DEBUG_LIST, "Client process timer for %C expired; processing",
|
|
cptr));
|
|
read_packet(cptr, 0); /* read_packet will re-add timer if needed */
|
|
}
|
|
|
|
assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr));
|
|
}
|