/* * IRC - Internet Relay Chat, ircd/engine_kqueue.c * Copyright (C) 2001 Kevin L. Mitchell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file * @brief FreeBSD kqueue()/kevent() event engine. * @version $Id: engine_kqueue.c 1933 2010-01-04 03:24:36Z entrope $ */ #include "config.h" #include "ircd_events.h" #include "ircd.h" #include "ircd_alloc.h" #include "ircd_features.h" #include "ircd_log.h" #include "s_debug.h" /* #include -- Now using assert in ircd_log.h */ #include #include #include #include #include #include #include #include #define KQUEUE_ERROR_THRESHOLD 20 /**< after 20 kqueue errors, restart */ #define ERROR_EXPIRE_TIME 3600 /**< expire errors after an hour */ /** Array of active Socket structures, indexed by file descriptor. */ static struct Socket** sockList; /** Maximum file descriptor supported, plus one. */ static int kqueue_max; /** File descriptor for kqueue pseudo-file. */ static int kqueue_id; /** Current array of event descriptors. */ static struct kevent *events; /** Number of ::events elements that have been populated. */ static int events_used; /** Number of recent errors from kqueue. */ static int errors = 0; /** Periodic timer to forget errors. */ static struct Timer clear_error; /** Decrement the error count (once per hour). * @param[in] ev Expired timer event (ignored). */ static void error_clear(struct Event* ev) { if (!--errors) /* remove timer when error count reaches 0 */ timer_del(ev_timer(ev)); } /** Initialize the kqueue engine. * @param[in] max_sockets Maximum number of file descriptors to support. * @return Non-zero on success, or zero on failure. */ static int engine_init(int max_sockets) { int i; if ((kqueue_id = kqueue()) < 0) { /* initialize... */ log_write(LS_SYSTEM, L_WARNING, 0, "kqueue() engine cannot initialize: %m"); return 0; } /* allocate necessary memory */ sockList = (struct Socket**) MyMalloc(sizeof(struct Socket*) * max_sockets); /* initialize the data */ for (i = 0; i < max_sockets; i++) sockList[i] = 0; kqueue_max = max_sockets; /* number of sockets allocated */ return 1; /* success! */ } /** Add a signal to the event engine. * @param[in] sig Signal to add to engine. */ static void engine_signal(struct Signal* sig) { struct kevent sigevent; struct sigaction act; assert(0 != sig); Debug((DEBUG_ENGINE, "kqueue: Adding filter for signal %d [%p]", sig_signal(sig), sig)); sigevent.ident = sig_signal(sig); /* set up the kqueue event */ sigevent.filter = EVFILT_SIGNAL; /* looking for signals... */ sigevent.flags = EV_ADD | EV_ENABLE; /* add and enable it */ sigevent.fflags = 0; sigevent.data = 0; sigevent.udata = sig; /* store our user data */ if (kevent(kqueue_id, &sigevent, 1, 0, 0, 0) < 0) { /* add event */ log_write(LS_SYSTEM, L_WARNING, 0, "Unable to trap signal %d", sig_signal(sig)); return; } act.sa_handler = SIG_IGN; /* ignore the signal */ act.sa_flags = 0; sigemptyset(&act.sa_mask); sigaction(sig_signal(sig), &act, 0); } /** Figure out what events go with a given state. * @param[in] state %Socket state to consider. * @param[in] events User-specified preferred event set. * @return Actual set of preferred events. */ static unsigned int state_to_events(enum SocketState state, unsigned int events) { switch (state) { case SS_CONNECTING: /* connecting socket */ return SOCK_EVENT_WRITABLE; break; case SS_LISTENING: /* listening socket */ case SS_NOTSOCK: /* our signal socket--just in case */ return SOCK_EVENT_READABLE; break; case SS_CONNECTED: case SS_DATAGRAM: case SS_CONNECTDG: return events; /* ordinary socket */ break; } /*NOTREACHED*/ return 0; } /** Activate kqueue filters as appropriate. * @param[in] sock Socket structure to operate on. * @param[in] clear Set of interest events to clear from socket. * @param[in] set Set of interest events to set on socket. */ static void set_or_clear(struct Socket* sock, unsigned int clear, unsigned int set) { int i = 0; struct kevent chglist[2]; assert(0 != sock); assert(-1 < s_fd(sock)); if ((clear ^ set) & SOCK_EVENT_READABLE) { /* readable has changed */ chglist[i].ident = s_fd(sock); /* set up the change list */ chglist[i].filter = EVFILT_READ; /* readable filter */ chglist[i].flags = EV_ADD; /* adding it */ chglist[i].fflags = 0; chglist[i].data = 0; chglist[i].udata = 0; /* I love udata, but it can't really be used here */ if (set & SOCK_EVENT_READABLE) /* it's set */ chglist[i].flags |= EV_ENABLE; else /* clear it */ chglist[i].flags |= EV_DISABLE; i++; /* advance to next element */ } if ((clear ^ set) & SOCK_EVENT_WRITABLE) { /* writable has changed */ chglist[i].ident = s_fd(sock); /* set up the change list */ chglist[i].filter = EVFILT_WRITE; /* writable filter */ chglist[i].flags = EV_ADD; /* adding it */ chglist[i].fflags = 0; chglist[i].data = 0; chglist[i].udata = 0; if (set & SOCK_EVENT_WRITABLE) /* it's set */ chglist[i].flags |= EV_ENABLE; else /* clear it */ chglist[i].flags |= EV_DISABLE; i++; /* advance count... */ } if (kevent(kqueue_id, chglist, i, 0, 0, 0) < 0 && errno != EBADF) event_generate(ET_ERROR, sock, errno); /* report error */ } /** Add a socket to the event engine. * @param[in] sock Socket to add to engine. * @return Non-zero on success, or zero on error. */ static int engine_add(struct Socket* sock) { assert(0 != sock); assert(0 == sockList[s_fd(sock)]); /* bounds-check... */ if (sock->s_fd >= kqueue_max) { log_write(LS_SYSTEM, L_ERROR, 0, "Attempt to add socket %d (> %d) to event engine", s_fd(sock), kqueue_max); return 0; } sockList[s_fd(sock)] = sock; /* add to list */ Debug((DEBUG_ENGINE, "kqueue: Adding socket %d [%p], state %s, to engine", s_fd(sock), sock, state_to_name(s_state(sock)))); /* Add socket to queue */ set_or_clear(sock, 0, state_to_events(s_state(sock), s_events(sock))); return 1; /* success */ } /** Handle state transition for a socket. * @param[in] sock Socket changing state. * @param[in] new_state New state for socket. */ static void engine_state(struct Socket* sock, enum SocketState new_state) { assert(0 != sock); assert(sock == sockList[s_fd(sock)]); Debug((DEBUG_ENGINE, "kqueue: Changing state for socket %p to %s", sock, state_to_name(new_state))); /* set the correct events */ set_or_clear(sock, state_to_events(s_state(sock), s_events(sock)), /* old state */ state_to_events(new_state, s_events(sock))); /* new state */ } /** Handle change to preferred socket events. * @param[in] sock Socket getting new interest list. * @param[in] new_events New set of interesting events for socket. */ static void engine_events(struct Socket* sock, unsigned int new_events) { assert(0 != sock); assert(sock == sockList[s_fd(sock)]); Debug((DEBUG_ENGINE, "kqueue: Changing event mask for socket %p to [%s]", sock, sock_flags(new_events))); /* set the correct events */ set_or_clear(sock, state_to_events(s_state(sock), s_events(sock)), /* old events */ state_to_events(s_state(sock), new_events)); /* new events */ } /** Remove a socket from the event engine. * @param[in] sock Socket being destroyed. */ static void engine_delete(struct Socket* sock) { int ii; assert(0 != sock); assert(sock == sockList[s_fd(sock)]); Debug((DEBUG_ENGINE, "kqueue: Deleting socket %d [%p], state %s", s_fd(sock), sock, state_to_name(s_state(sock)))); sockList[s_fd(sock)] = 0; /* Drop any unprocessed events citing this socket. */ for (ii = 0; ii < events_used; ii++) { if (events[ii].ident == s_fd(sock)) { events[ii] = events[--events_used]; } } } /** Run engine event loop. * @param[in] gen Lists of generators of various types. */ static void engine_loop(struct Generators* gen) { int events_count; struct kevent *evt; struct Socket* sock; struct timespec wait; int i; int errcode; socklen_t codesize; if ((events_count = feature_int(FEAT_POLLS_PER_LOOP)) < 20) events_count = 20; events = (struct kevent *)MyMalloc(sizeof(struct kevent) * events_count); while (running) { if ((i = feature_int(FEAT_POLLS_PER_LOOP)) >= 20 && i != events_count) { events = (struct kevent *)MyRealloc(events, sizeof(struct kevent) * i); events_count = i; } /* set up the sleep time */ wait.tv_sec = timer_next(gen) ? (timer_next(gen) - CurrentTime) : -1; wait.tv_nsec = 0; Debug((DEBUG_ENGINE, "kqueue: delay: %Tu (%Tu) %Tu", timer_next(gen), CurrentTime, wait.tv_sec)); /* check for active events */ events_used = kevent(kqueue_id, 0, 0, events, events_count, wait.tv_sec < 0 ? 0 : &wait); CurrentTime = time(0); /* set current time... */ if (events_used < 0) { if (errno != EINTR) { /* ignore kevent interrupts */ /* Log the kqueue error */ log_write(LS_SOCKET, L_ERROR, 0, "kevent() error: %m"); if (!errors++) timer_add(timer_init(&clear_error), error_clear, 0, TT_PERIODIC, ERROR_EXPIRE_TIME); else if (errors > KQUEUE_ERROR_THRESHOLD) /* too many errors... */ server_restart("too many kevent errors"); } /* old code did a sleep(1) here; with usage these days, * that may be too expensive */ continue; } while (events_used > 0) { evt = &events[--events_used]; if (evt->filter == EVFILT_SIGNAL) { /* it's a signal; deal appropriately */ event_generate(ET_SIGNAL, evt->udata, evt->ident); continue; /* skip socket processing loop */ } assert(evt->filter == EVFILT_READ || evt->filter == EVFILT_WRITE); sock = sockList[evt->ident]; if (!sock) /* slots may become empty while processing events */ continue; assert(s_fd(sock) == evt->ident); gen_ref_inc(sock); /* can't have it going away on us */ Debug((DEBUG_ENGINE, "kqueue: Checking socket %p (fd %d) state %s, " "events %s", sock, s_fd(sock), state_to_name(s_state(sock)), sock_flags(s_events(sock)))); if (s_state(sock) != SS_NOTSOCK) { errcode = 0; /* check for errors on socket */ codesize = sizeof(errcode); if (getsockopt(s_fd(sock), SOL_SOCKET, SO_ERROR, &errcode, &codesize) < 0) errcode = errno; /* work around Solaris implementation */ if (errcode) { /* an error occurred; generate an event */ Debug((DEBUG_ENGINE, "kqueue: Error %d on fd %d, socket %p", errcode, s_fd(sock), sock)); event_generate(ET_ERROR, sock, errcode); gen_ref_dec(sock); /* careful not to leak reference counts */ continue; } } switch (s_state(sock)) { case SS_CONNECTING: if (evt->filter == EVFILT_WRITE) { /* connection completed */ Debug((DEBUG_ENGINE, "kqueue: Connection completed")); event_generate(ET_CONNECT, sock, 0); } break; case SS_LISTENING: if (evt->filter == EVFILT_READ) { /* connect. to be accept. */ Debug((DEBUG_ENGINE, "kqueue: Ready for accept")); event_generate(ET_ACCEPT, sock, 0); } break; case SS_NOTSOCK: /* doing nothing socket-specific */ case SS_CONNECTED: if (evt->filter == EVFILT_READ) { /* data on socket */ Debug((DEBUG_ENGINE, "kqueue: EOF or data to be read")); event_generate(evt->flags & EV_EOF ? ET_EOF : ET_READ, sock, 0); } if (evt->filter == EVFILT_WRITE) { /* socket writable */ Debug((DEBUG_ENGINE, "kqueue: Data can be written")); event_generate(ET_WRITE, sock, 0); } break; case SS_DATAGRAM: case SS_CONNECTDG: if (evt->filter == EVFILT_READ) { /* socket readable */ Debug((DEBUG_ENGINE, "kqueue: Datagram to be read")); event_generate(ET_READ, sock, 0); } if (evt->filter == EVFILT_WRITE) { /* socket writable */ Debug((DEBUG_ENGINE, "kqueue: Datagram can be written")); event_generate(ET_WRITE, sock, 0); } break; } gen_ref_dec(sock); /* we're done with it */ } timer_run(); /* execute any pending timers */ } } /** Descriptor for kqueue() event engine. */ struct Engine engine_kqueue = { "kqueue()", /* Engine name */ engine_init, /* Engine initialization function */ engine_signal, /* Engine signal registration function */ engine_add, /* Engine socket registration function */ engine_state, /* Engine socket state change function */ engine_events, /* Engine socket events mask function */ engine_delete, /* Engine socket deletion function */ engine_loop /* Core engine event loop */ };