/* * IRC - Internet Relay Chat, ircd/channel.c * Copyright (C) 1996 Carlo Wood (I wish this was C++ - this sucks :/) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file * @brief Implementation of numeric nickname operations. * @version $Id: numnicks.c 1398 2005-05-08 00:56:05Z entrope $ */ #include "config.h" #include "numnicks.h" #include "client.h" #include "ircd.h" #include "ircd_alloc.h" #include "ircd_log.h" #include "ircd_string.h" #include "match.h" #include "s_bsd.h" #include "s_debug.h" #include "s_misc.h" #include "struct.h" /* #include -- Now using assert in ircd_log.h */ #include #include #include /** @page numnicks Numeric Nicks * %Numeric nicks (numnicks) are new as of version ircu2.10.00beta1. * * The idea is as follows: * In most messages (for protocol 10+) the original nick will be * replaced by a 5 character string: YYXXX * Where 'YY' represents the server, and 'XXX' the nick on that server. * * 'YYXXX' should not interfere with the input parser, and therefore is * not allowed to contain spaces or a ':'. * Also, 'YY' can't start with a '+' because of m_server(). * * We keep the characters printable for debugging reasons too. * * The 'XXX' value can be larger then the maximum number of clients * per server, we use a mask (Server::nn_mask) to get the real * client numeric. The overhead is used to have some redundancy so * just-disconnected-client aren't confused with just-connected ones. */ /* These must be the same on ALL servers ! Do not change ! */ /** Number of bits encoded in one numnick character. */ #define NUMNICKLOG 6 /** Bitmask to select value of next numnick character. */ #define NUMNICKMASK 63 /* (NUMNICKBASE-1) */ /** Number of servers representable in a numnick. */ #define NN_MAX_SERVER 4096 /* (NUMNICKBASE * NUMNICKBASE) */ /** Number of clients representable in a numnick. */ #define NN_MAX_CLIENT 262144 /* NUMNICKBASE ^ 3 */ /* * The internal counter for the 'XX' of local clients */ /** Maximum used server numnick, plus one. */ static unsigned int lastNNServer = 0; /** Array of servers indexed by numnick. */ static struct Client* server_list[NN_MAX_SERVER]; /* *INDENT-OFF* */ /** * Converts a numeric to the corresponding character. * The following characters are currently known to be forbidden: * * '\\0' : Because we use '\\0' as end of line. * * ' ' : Because parse_*() uses this as parameter separator. * * ':' : Because parse_server() uses this to detect if a prefix is a * numeric or a name. * * '+' : Because m_nick() uses this to determine if parv[6] is a * umode or not. * * '&', '#', '$', '@' and '%' : * Because m_message() matches these characters to detect special cases. */ static const char convert2y[] = { 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P', 'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f', 'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v', 'w','x','y','z','0','1','2','3','4','5','6','7','8','9','[',']' }; /** Converts a character to its (base64) numnick value. */ static const unsigned int convert2n[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52,53,54,55,56,57,58,59,60,61, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14, 15,16,17,18,19,20,21,22,23,24,25,62, 0,63, 0, 0, 0,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40, 41,42,43,44,45,46,47,48,49,50,51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; /* *INDENT-ON* */ /** Convert a string to its value as a numnick. * @param[in] s Numnick string to decode. * @return %Numeric nickname value. */ unsigned int base64toint(const char* s) { unsigned int i = convert2n[(unsigned char) *s++]; while (*s) { i <<= NUMNICKLOG; i += convert2n[(unsigned char) *s++]; } return i; } /** Encode a number as a numnick. * @param[out] buf Output buffer. * @param[in] v Value to encode. * @param[in] count Number of numnick digits to write to \a buf. */ const char* inttobase64(char* buf, unsigned int v, unsigned int count) { buf[count] = '\0'; while (count > 0) { buf[--count] = convert2y[(v & NUMNICKMASK)]; v >>= NUMNICKLOG; } return buf; } /** Look up a server by numnick string. * See @ref numnicks for more details. * @param[in] numeric %Numeric nickname of server (may contain trailing junk). * @return %Server with that numnick (or NULL). */ static struct Client* FindXNServer(const char* numeric) { char buf[3]; buf[0] = *numeric++; buf[1] = *numeric; buf[2] = '\0'; Debug((DEBUG_DEBUG, "FindXNServer: %s(%d)", buf, base64toint(buf))); return server_list[base64toint(buf)]; } /** Look up a server by numnick string. * See @ref numnicks for more details. * @param[in] numeric %Numeric nickname of server. * @return %Server with that numnick (or NULL). */ struct Client* FindNServer(const char* numeric) { unsigned int len = strlen(numeric); if (len < 3) { Debug((DEBUG_DEBUG, "FindNServer: %s(%d)", numeric, base64toint(numeric))); return server_list[base64toint(numeric)]; } else if (len == 3) { Debug((DEBUG_DEBUG, "FindNServer: %c(%d)", *numeric, convert2n[(unsigned char) *numeric])); return server_list[convert2n[(unsigned char) *numeric]]; } return FindXNServer(numeric); } /** Look up a user by numnick string. * See @ref numnicks for more details. * @param[in] yxx %Numeric nickname of user. * @return %User with that numnick (or NULL). */ struct Client* findNUser(const char* yxx) { struct Client* server = 0; if (5 == strlen(yxx)) { if (0 != (server = FindXNServer(yxx))) { Debug((DEBUG_DEBUG, "findNUser: %s(%d)", yxx, base64toint(yxx + 2) & cli_serv(server)->nn_mask)); return cli_serv(server)->client_list[base64toint(yxx + 2) & cli_serv(server)->nn_mask]; } } else if (0 != (server = FindNServer(yxx))) { Debug((DEBUG_DEBUG, "findNUser: %s(%d)", yxx, base64toint(yxx + 1) & cli_serv(server)->nn_mask)); return cli_serv(server)->client_list[base64toint(yxx + 1) & cli_serv(server)->nn_mask]; } return 0; } /** Remove a client from a server's user array. * @param[in] server %Server that owns the user to remove. * @param[in] yxx Numnick of client to remove. */ void RemoveYXXClient(struct Client* server, const char* yxx) { assert(0 != server); assert(0 != yxx); if (*yxx) { Debug((DEBUG_DEBUG, "RemoveYXXClient: %s(%d)", yxx, base64toint(yxx) & cli_serv(server)->nn_mask)); cli_serv(server)->client_list[base64toint(yxx) & cli_serv(server)->nn_mask] = 0; } } /** Set a server's numeric nick. * @param[in] cptr %Client that announced the server (ignored). * @param[in,out] server %Server that is being assigned a numnick. * @param[in] yxx %Numeric nickname for server. */ void SetServerYXX(struct Client* cptr, struct Client* server, const char* yxx) { unsigned int index; if (5 == strlen(yxx)) { ircd_strncpy(cli_yxx(server), yxx, 3); ircd_strncpy(cli_serv(server)->nn_capacity, yxx + 2, 4); } else { (cli_yxx(server))[0] = yxx[0]; cli_serv(server)->nn_capacity[0] = yxx[1]; cli_serv(server)->nn_capacity[1] = yxx[2]; } cli_serv(server)->nn_mask = base64toint(cli_serv(server)->nn_capacity); index = base64toint(cli_yxx(server)); if (index >= lastNNServer) lastNNServer = index + 1; server_list[index] = server; /* Note, exit_one_client uses the fact that `client_list' != NULL to * determine that SetServerYXX has been called - and then calls * ClearServerYXX. However, freeing the allocation happens in free_client() */ cli_serv(server)->client_list = (struct Client**) MyCalloc(cli_serv(server)->nn_mask + 1, sizeof(struct Client*)); } /** Set a server's capacity. * @param[in] c %Server whose capacity is being set. * @param[in] capacity Maximum number of clients the server supports. */ void SetYXXCapacity(struct Client* c, unsigned int capacity) { unsigned int max_clients = 16; /* * Calculate mask to be used for the maximum number of clients */ while (max_clients < capacity) max_clients <<= 1; /* * Sanity checks */ if (max_clients > NN_MAX_CLIENT) { fprintf(stderr, "MAXCLIENTS (or MAXCONNECTIONS) is (at least) %d " "too large ! Please decrease this value.\n", max_clients - NN_MAX_CLIENT); exit(-1); } --max_clients; inttobase64(cli_serv(c)->nn_capacity, max_clients, 3); cli_serv(c)->nn_mask = max_clients; /* Our Numeric Nick mask */ cli_serv(c)->client_list = (struct Client**) MyCalloc(max_clients + 1, sizeof(struct Client*)); server_list[base64toint(cli_yxx(c))] = c; } /** Set a server's numeric nick. * See @ref numnicks for more details. * @param[in] c %Server that is being assigned a numnick. * @param[in] numeric Numnick value for server. */ void SetYXXServerName(struct Client* c, unsigned int numeric) { assert(0 != c); assert(numeric < NN_MAX_SERVER); inttobase64(cli_yxx(c), numeric, 2); if (numeric >= lastNNServer) lastNNServer = numeric + 1; server_list[numeric] = c; } /** Unassign a server's numnick. * @param[in] server %Server that should be removed from the numnick table. */ void ClearServerYXX(const struct Client *server) { unsigned int index = base64toint(cli_yxx(server)); if (server_list[index] == server) /* Sanity check */ server_list[index] = 0; } /** Register numeric of new (remote) client. * See @ref numnicks for more details. * Add it to the appropriate client_list. * @param[in] acptr %User being registered. * @param[in] yxx User's numnick. */ void SetRemoteNumNick(struct Client* acptr, const char *yxx) { struct Client** acptrp; struct Client* server = cli_user(acptr)->server; if (5 == strlen(yxx)) { strcpy(cli_yxx(acptr), yxx + 2); } else { (cli_yxx(acptr))[0] = *++yxx; (cli_yxx(acptr))[1] = *++yxx; (cli_yxx(acptr))[2] = 0; } Debug((DEBUG_DEBUG, "SetRemoteNumNick: %s(%d)", cli_yxx(acptr), base64toint(cli_yxx(acptr)) & cli_serv(server)->nn_mask)); acptrp = &(cli_serv(server))->client_list[base64toint(cli_yxx(acptr)) & cli_serv(server)->nn_mask]; if (*acptrp) { /* * this exits the old client in the array, not the client * that is being set */ exit_client(cli_from(acptr), *acptrp, server, "Numeric nick collision (Ghost)"); } *acptrp = acptr; } /** Register numeric of new (local) client. * See @ref numnicks for more details. * Assign a numnick and add it to our client_list. * @param[in] cptr %User being registered. */ int SetLocalNumNick(struct Client *cptr) { static unsigned int last_nn = 0; struct Client** client_list = cli_serv(&me)->client_list; unsigned int mask = cli_serv(&me)->nn_mask; unsigned int count = 0; assert(cli_user(cptr)->server == &me); while (client_list[last_nn & mask]) { if (++count == NN_MAX_CLIENT) { assert(count < NN_MAX_CLIENT); return 0; } if (++last_nn == NN_MAX_CLIENT) last_nn = 0; } client_list[last_nn & mask] = cptr; /* Reserve the numeric ! */ inttobase64(cli_yxx(cptr), last_nn, 3); if (++last_nn == NN_MAX_CLIENT) last_nn = 0; return 1; } /** Mark servers whose name matches the given (compiled) mask by * setting their FLAG_MAP flag. * @param[in] cmask Compiled mask for server names. * @param[in] minlen Minimum match length for \a cmask. * @return Number of servers marked. */ int markMatchexServer(const char *cmask, int minlen) { int cnt = 0; int i; struct Client *acptr; for (i = 0; i < lastNNServer; i++) { if ((acptr = server_list[i])) { if (matchexec(cli_name(acptr), cmask, minlen)) ClrFlag(acptr, FLAG_MAP); else { SetFlag(acptr, FLAG_MAP); cnt++; } } } return cnt; } /** Find first server whose name matches the given mask. * @param[in,out] mask %Server name mask (collapse()d in-place). * @return Matching server with lowest numnick value (or NULL). */ struct Client* find_match_server(char *mask) { struct Client *acptr; int i; if (!(BadPtr(mask))) { collapse(mask); for (i = 0; i < lastNNServer; i++) { if ((acptr = server_list[i]) && (!match(mask, cli_name(acptr)))) return acptr; } } return 0; } /** Encode an IP address in the base64 used by numnicks. * For IPv4 addresses (including IPv4-mapped and IPv4-compatible IPv6 * addresses), the 32-bit host address is encoded directly as six * characters. * * For IPv6 addresses, each 16-bit address segment is encoded as three * characters, but the longest run of zero segments is encoded using an * underscore. * @param[out] buf Output buffer to write to. * @param[in] addr IP address to encode. * @param[in] count Number of bytes writable to \a buf. * @param[in] v6_ok If non-zero, peer understands base-64 encoded IPv6 addresses. */ const char* iptobase64(char* buf, const struct irc_in_addr* addr, unsigned int count, int v6_ok) { if (irc_in_addr_is_ipv4(addr)) { assert(count >= 6); inttobase64(buf, (ntohs(addr->in6_16[6]) << 16) | ntohs(addr->in6_16[7]), 6); } else if (!v6_ok) { assert(count >= 6); if (addr->in6_16[0] == htons(0x2002)) inttobase64(buf, (ntohs(addr->in6_16[1]) << 16) | ntohs(addr->in6_16[2]), 6); else if ((addr->in6_16[0] == htons(0x2001)) && (addr->in6_16[1] == 0)) inttobase64(buf, (ntohs(addr->in6_16[6] ^ 0xFFFF) << 16) | ntohs(addr->in6_16[7] ^ 0xFFFF), 6); else strcpy(buf, "AAAAAA"); } else { unsigned int max_start, max_zeros, curr_zeros, zero, ii; char *output = buf; assert(count >= 25); /* Can start by printing out the leading non-zero parts. */ for (ii = 0; (addr->in6_16[ii]) && (ii < 8); ++ii) { inttobase64(output, ntohs(addr->in6_16[ii]), 3); output += 3; } /* Find the longest run of zeros. */ for (max_start = zero = ii, max_zeros = curr_zeros = 0; ii < 8; ++ii) { if (!addr->in6_16[ii]) curr_zeros++; else if (curr_zeros > max_zeros) { max_start = ii - curr_zeros; max_zeros = curr_zeros; curr_zeros = 0; } } if (curr_zeros > max_zeros) { max_start = ii - curr_zeros; max_zeros = curr_zeros; curr_zeros = 0; } /* Print the rest of the address */ for (ii = zero; ii < 8; ) { if ((ii == max_start) && max_zeros) { *output++ = '_'; ii += max_zeros; } else { inttobase64(output, ntohs(addr->in6_16[ii]), 3); output += 3; ii++; } } *output = '\0'; } return buf; } /** Decode an IP address from base64. * @param[in] input Input buffer to decode. * @param[out] addr IP address structure to populate. */ void base64toip(const char* input, struct irc_in_addr* addr) { memset(addr, 0, sizeof(*addr)); if (strlen(input) == 6) { unsigned int in = base64toint(input); /* An all-zero address should stay that way. */ if (in) { addr->in6_16[5] = htons(65535); addr->in6_16[6] = htons(in >> 16); addr->in6_16[7] = htons(in & 65535); } } else { unsigned int pos = 0; do { if (*input == '_') { unsigned int left; for (left = (25 - strlen(input)) / 3 - pos; left; left--) addr->in6_16[pos++] = 0; input++; } else { unsigned short accum = convert2n[(unsigned char)*input++]; accum = (accum << NUMNICKLOG) | convert2n[(unsigned char)*input++]; accum = (accum << NUMNICKLOG) | convert2n[(unsigned char)*input++]; addr->in6_16[pos++] = ntohs(accum); } } while (pos < 8); } }