125 lines
3.2 KiB
C++
125 lines
3.2 KiB
C++
/**
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* LEARNNETCommand.cc
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* Causes the bot to automatically update its server db
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*
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* $Id: LEARNNETCommand.cc,v 1.16 2006/09/26 17:35:58 kewlio Exp $
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*/
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#include <new>
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#include <string>
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#include <cassert>
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#include <cstdlib>
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#include "ccontrol.h"
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#include "CControlCommands.h"
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#include "StringTokenizer.h"
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#include "iServer.h"
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#include "Network.h"
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#include "server.h"
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#include "ccUser.h"
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#include "misc.h"
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#include "gnuworld_config.h"
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RCSTAG( "$Id: LEARNNETCommand.cc,v 1.16 2006/09/26 17:35:58 kewlio Exp $" ) ;
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namespace gnuworld
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{
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using std::string ;
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namespace uworld
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{
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bool LEARNNETCommand::Exec( iClient* theClient, const string& Message )
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{
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bot->MsgChanLog("LEARNNET \n");
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unsigned int AddedServers = 0;
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StringTokenizer st(Message);
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bot->MsgChanLog("Learning network status at the request of: %s\n",
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theClient->getNickName().c_str());
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xNetwork::serverIterator ptr = Network->servers_begin();
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xNetwork::serverIterator end = Network->servers_end();
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for( ; ptr != end ; ptr++ )
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{
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iServer* CurServer = ptr->second ;
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if( NULL == CurServer)
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{
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continue ;
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}
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// NOTE: Changed from isJuped()
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if((0 == Network->findFakeServer(CurServer)) &&
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(strcmp(CurServer->getName().c_str(),
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bot->getUplinkName().c_str())))
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{
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if(!bot->getServer(CurServer->getName()))
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{
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//If the server isnt in the database , update it
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ccServer* NewServer = new (std::nothrow)
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ccServer(bot->SQLDb);
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assert( NewServer != 0 ) ;
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// TODO: Shouldn't all of this be in the
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// ccServer constructor?
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NewServer->setName(CurServer->getName());
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NewServer->setUplink(Network->findServer(CurServer->getUplinkIntYY())->getName());
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NewServer->setLastNumeric(CurServer->getCharYY());
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NewServer->setLastConnected(CurServer->getConnectTime());
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NewServer->setLastSplitted(0);
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NewServer->setAddedOn(::time(0));
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NewServer->setLastUpdated(::time(0));
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NewServer->setNetServer(CurServer);
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bot->addServer(NewServer);
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bot->Write("%s V :%s\n",
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bot->getCharYYXXX().c_str(),
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CurServer->getCharYY().c_str());
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if(NewServer->Insert())
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{
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AddedServers++;
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}
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else
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{
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bot->MsgChanLog("Error while learning "
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"server: %s\n",
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NewServer->getName().c_str());
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}
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}
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}
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}
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bot->MsgChanLog( "Finished learning the network. Learned a total of %d "
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"servers\n", AddedServers ) ;
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bot->Notice( theClient, "Finished learning the network. Learned a "
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"total of %d servers\n", AddedServers ) ;
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return true;
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}
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} // namespace uworld
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} // namespace gnuworld
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